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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-28 23:06:24 +02:00
vcmi/lib/rmg/modificators
2024-05-10 21:14:15 +02:00
..
ConnectionsPlacer.cpp Code cleanup 2024-03-27 08:03:19 +01:00
ConnectionsPlacer.h Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
MinePlacer.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
MinePlacer.h Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00
Modificator.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
Modificator.h Remove trailing semicolons from more macros 2024-01-16 19:46:21 +00:00
ObjectDistributor.cpp Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
ObjectDistributor.h Fix include paths 2023-05-20 11:45:08 +02:00
ObjectManager.cpp Do not hide roads behind objects 2024-05-01 12:15:07 +02:00
ObjectManager.h Style fix 2023-12-18 14:25:07 +01:00
ObstaclePlacer.cpp Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
ObstaclePlacer.h Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00
PrisonHeroPlacer.cpp Do not ban heroes in Prisons, they might be rehired after they are defeated. 2024-01-15 07:41:29 +01:00
PrisonHeroPlacer.h Update lib/rmg/modificators/PrisonHeroPlacer.h 2024-01-17 10:11:55 +01:00
QuestArtifactPlacer.cpp Clean up RMG logs 2024-02-25 11:40:01 +01:00
QuestArtifactPlacer.h Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
RiverPlacer.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
RiverPlacer.h Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00
RoadPlacer.cpp Satisfy SonarCloud 2024-05-10 21:14:15 +02:00
RoadPlacer.h Satisfy SonarCloud 2024-05-10 21:14:15 +02:00
RockFiller.cpp First implementation that works 2024-05-01 09:16:10 +02:00
RockFiller.h Fix include paths 2023-05-20 11:45:08 +02:00
RockPlacer.cpp First implementation that works 2024-05-01 09:16:10 +02:00
RockPlacer.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
TerrainPainter.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
TerrainPainter.h Fix include paths 2023-05-20 11:45:08 +02:00
TownPlacer.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
TownPlacer.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TreasurePlacer.cpp Do not hide roads behind objects 2024-05-01 12:15:07 +02:00
TreasurePlacer.h Fixed binding lambda to a reference to a temporary on stack 2024-01-19 16:17:59 +02:00
WaterAdopter.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
WaterAdopter.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
WaterProxy.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
WaterProxy.h - Check road connection for Shipyards 2023-07-07 21:27:24 +02:00
WaterRoutes.cpp Code cleanup 2024-03-27 08:03:19 +01:00
WaterRoutes.h Moved Modificators to separate folder 2023-05-20 10:17:37 +02:00