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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client
Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
AdventureMapButton.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CAdvmapInterface.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CAdvmapInterface.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CBattleInterface.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CBattleInterface.h * new spells: resurrection, animate dead 2009-08-05 12:46:08 +00:00
CBitmapHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CBitmapHandler.h * Removed trailing newline from settings.txt (caused warning) 2009-05-09 16:18:27 +00:00
CCastleInterface.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CCastleInterface.h Castle interface: improved town scrolling. 2009-07-20 08:18:33 +00:00
CConfigHandler.cpp In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CConfigHandler.h In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
CCreatureAnimation.cpp * small memory leak fixed 2009-08-01 12:54:05 +00:00
CCreatureAnimation.h * further code reorganization 2009-05-20 09:02:50 +00:00
CCursorHandler.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CCursorHandler.h * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.cpp * moved a few files 2009-05-20 10:08:56 +00:00
CGameInfo.h Video player compilation. 2009-06-20 01:40:52 +00:00
CHeroWindow.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CHeroWindow.h * next part of exchange window 2009-06-19 12:10:36 +00:00
Client.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
Client.h * version set 0.73b 2009-08-03 23:53:18 +00:00
CMessage.cpp New, experimental crashhandler for windows (creates minidumps). 2009-07-31 20:10:22 +00:00
CMessage.h Do not use hardcoded font sizes in messages. 2009-06-01 05:40:54 +00:00
CMT.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CPlayerInterface.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CPlayerInterface.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CPreGame.cpp Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73. 2009-08-01 19:25:12 +00:00
CPreGame.h Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 2009-05-29 01:50:33 +00:00
CSpellWindow.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
CSpellWindow.h * support for new objects: 2009-07-21 13:53:26 +00:00
FunctionList.h * battle options window works again 2009-05-19 18:23:04 +00:00
Graphics.cpp New, experimental crashhandler for windows (creates minidumps). 2009-07-31 20:10:22 +00:00
Graphics.h Infowindows for enemy towns. 2009-07-20 02:56:35 +00:00
GUIBase.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
GUIBase.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
GUIClasses.cpp First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
GUIClasses.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
Makefile.am Video player compilation. 2009-06-20 01:40:52 +00:00
Makefile.in Video player compilation. 2009-06-20 01:40:52 +00:00
NetPacksClient.cpp * support for new spells: anti-magic and elemental summoning 2009-08-06 14:02:21 +00:00
SDL_Extensions.cpp Fixed exchanging artifacts between heroes. Fixed def visibility issues. Refactored alphaTransform. 2009-07-27 12:29:10 +00:00
SDL_Extensions.h First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 2009-08-06 22:36:51 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00