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CAmbarCendamo.cpp
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CAmbarCendamo.h
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CArtHandler.cpp
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* more appropriate calculation of spell level by SPELL bonus
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2010-08-05 09:11:38 +00:00 |
CArtHandler.h
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* partially done campaign bonus selection
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2010-07-29 17:00:34 +00:00 |
CBuildingHandler.cpp
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- linux fix for BuildingHandler
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2010-08-03 12:34:06 +00:00 |
CBuildingHandler.h
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* player's serialID removed (save format broken, new game seems to work)
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2010-08-03 11:36:52 +00:00 |
CCampaignHandler.cpp
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* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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2010-08-04 11:18:13 +00:00 |
CCampaignHandler.h
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* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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2010-08-04 11:18:13 +00:00 |
CCreatureHandler.cpp
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Refugee Camp supported.
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2010-07-23 21:05:49 +00:00 |
CCreatureHandler.h
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Refugee Camp supported.
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2010-07-23 21:05:49 +00:00 |
CDefHandler.cpp
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* fixed #438 and crash on ZMM170S.DEF
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2010-07-15 16:21:53 +00:00 |
CDefHandler.h
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* minor improvements
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2010-02-21 18:07:24 +00:00 |
CDefObjInfoHandler.cpp
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Fixed crash on sieges.
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2010-08-01 18:12:53 +00:00 |
CDefObjInfoHandler.h
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Fixed crash on sieges.
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2010-08-01 18:12:53 +00:00 |
CGeneralTextHandler.cpp
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Compilation fixes for VC10.
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2010-02-20 13:24:38 +00:00 |
CGeneralTextHandler.h
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* several implrovements in campaign handling
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2010-07-30 11:29:42 +00:00 |
CHeroHandler.cpp
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- some fixes for Castle Gate and Hill Fort
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2010-07-26 23:20:21 +00:00 |
CHeroHandler.h
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Half-done Altar of Sacrifice. (Sacrificing creatures should work)
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2010-07-20 06:05:45 +00:00 |
CLodHandler.cpp
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Fixed crash on opening thieves guild window when player has no heroes.
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2010-02-28 12:39:38 +00:00 |
CLodHandler.h
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* minor cleanups
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2010-07-16 14:22:18 +00:00 |
CMusicBase.h
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CMusicHandler.cpp
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CMusicHandler.h
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New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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2010-05-02 18:20:26 +00:00 |
CObjectHandler.cpp
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* more appropriate calculation of spell level by SPELL bonus
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2010-08-05 09:11:38 +00:00 |
CObjectHandler.h
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* improved campaign handling - bonus selection screen is mostly functional
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2010-07-31 13:55:05 +00:00 |
CSndHandler.cpp
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Started making hot-seat GUI. Accompanying changes to rest of GUI.
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2010-02-15 06:54:57 +00:00 |
CSndHandler.h
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Changed some comments.
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2009-10-11 16:08:01 +00:00 |
CSoundBase.h
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CSpellHandler.cpp
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Implemented Scuttle Boat and Dimension Door spells.
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2010-03-20 22:17:19 +00:00 |
CSpellHandler.h
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* minor cleanups
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2010-07-16 14:22:18 +00:00 |
CTownHandler.cpp
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* (hopefully) full reading of h3c
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2010-02-12 15:04:01 +00:00 |
CTownHandler.h
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CVideoHandler.cpp
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Fixed #90, #581, #567.
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2010-08-01 14:04:48 +00:00 |
CVideoHandler.h
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Fixed #87 and #542
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2010-07-28 11:34:26 +00:00 |