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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
vcmi/hch
2010-08-05 09:11:38 +00:00
..
CAmbarCendamo.cpp
CAmbarCendamo.h
CArtHandler.cpp * more appropriate calculation of spell level by SPELL bonus 2010-08-05 09:11:38 +00:00
CArtHandler.h * partially done campaign bonus selection 2010-07-29 17:00:34 +00:00
CBuildingHandler.cpp - linux fix for BuildingHandler 2010-08-03 12:34:06 +00:00
CBuildingHandler.h * player's serialID removed (save format broken, new game seems to work) 2010-08-03 11:36:52 +00:00
CCampaignHandler.cpp * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 2010-08-04 11:18:13 +00:00
CCampaignHandler.h * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 2010-08-04 11:18:13 +00:00
CCreatureHandler.cpp Refugee Camp supported. 2010-07-23 21:05:49 +00:00
CCreatureHandler.h Refugee Camp supported. 2010-07-23 21:05:49 +00:00
CDefHandler.cpp * fixed #438 and crash on ZMM170S.DEF 2010-07-15 16:21:53 +00:00
CDefHandler.h * minor improvements 2010-02-21 18:07:24 +00:00
CDefObjInfoHandler.cpp Fixed crash on sieges. 2010-08-01 18:12:53 +00:00
CDefObjInfoHandler.h Fixed crash on sieges. 2010-08-01 18:12:53 +00:00
CGeneralTextHandler.cpp Compilation fixes for VC10. 2010-02-20 13:24:38 +00:00
CGeneralTextHandler.h * several implrovements in campaign handling 2010-07-30 11:29:42 +00:00
CHeroHandler.cpp - some fixes for Castle Gate and Hill Fort 2010-07-26 23:20:21 +00:00
CHeroHandler.h Half-done Altar of Sacrifice. (Sacrificing creatures should work) 2010-07-20 06:05:45 +00:00
CLodHandler.cpp Fixed crash on opening thieves guild window when player has no heroes. 2010-02-28 12:39:38 +00:00
CLodHandler.h * minor cleanups 2010-07-16 14:22:18 +00:00
CMusicBase.h
CMusicHandler.cpp New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 2010-05-02 18:20:26 +00:00
CMusicHandler.h New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 2010-05-02 18:20:26 +00:00
CObjectHandler.cpp * more appropriate calculation of spell level by SPELL bonus 2010-08-05 09:11:38 +00:00
CObjectHandler.h * improved campaign handling - bonus selection screen is mostly functional 2010-07-31 13:55:05 +00:00
CSndHandler.cpp Started making hot-seat GUI. Accompanying changes to rest of GUI. 2010-02-15 06:54:57 +00:00
CSndHandler.h Changed some comments. 2009-10-11 16:08:01 +00:00
CSoundBase.h
CSpellHandler.cpp Implemented Scuttle Boat and Dimension Door spells. 2010-03-20 22:17:19 +00:00
CSpellHandler.h * minor cleanups 2010-07-16 14:22:18 +00:00
CTownHandler.cpp * (hopefully) full reading of h3c 2010-02-12 15:04:01 +00:00
CTownHandler.h
CVideoHandler.cpp Fixed #90, #581, #567. 2010-08-01 14:04:48 +00:00
CVideoHandler.h Fixed #87 and #542 2010-07-28 11:34:26 +00:00