.. |
vcmi_client
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
AdventureMapButton.cpp
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Fixed uninitialized variables. callback2 is not yet initialized.
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2009-08-21 00:59:12 +00:00 |
AdventureMapButton.h
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Re-order declaration of 2 variables, and fix a typo.
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2009-08-21 00:59:54 +00:00 |
CAdvmapInterface.cpp
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Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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2009-08-18 08:22:56 +00:00 |
CAdvmapInterface.h
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
CBattleInterface.cpp
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Added missing initialization.
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2009-08-20 04:34:38 +00:00 |
CBattleInterface.h
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
CBitmapHandler.cpp
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
CBitmapHandler.h
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
CCastleInterface.cpp
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
CCastleInterface.h
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
CConfigHandler.cpp
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In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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2009-06-14 15:10:59 +00:00 |
CConfigHandler.h
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In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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2009-06-14 15:10:59 +00:00 |
CCreatureAnimation.cpp
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* small memory leak fixed
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2009-08-01 12:54:05 +00:00 |
CCreatureAnimation.h
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* further code reorganization
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2009-05-20 09:02:50 +00:00 |
CCursorHandler.cpp
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* Shipyard window had it's wood and gold spots swapped, fixed.
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2009-08-19 15:47:00 +00:00 |
CCursorHandler.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
CGameInfo.h
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Video player compilation.
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2009-06-20 01:40:52 +00:00 |
CHeroWindow.cpp
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* minor changes
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2009-08-17 13:08:05 +00:00 |
CHeroWindow.h
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
Client.cpp
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First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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2009-08-06 22:36:51 +00:00 |
Client.h
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* support for battles in creature banks (hopefully)
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2009-08-17 10:47:08 +00:00 |
CMessage.cpp
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
CMessage.h
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Do not use hardcoded font sizes in messages.
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2009-06-01 05:40:54 +00:00 |
CMT.cpp
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* support for battles in creature banks (hopefully)
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2009-08-17 10:47:08 +00:00 |
CPlayerInterface.cpp
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
CPlayerInterface.h
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
CPreGame.cpp
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Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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2009-08-18 08:22:56 +00:00 |
CPreGame.h
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Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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2009-08-18 08:22:56 +00:00 |
CSpellWindow.cpp
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
CSpellWindow.h
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Second part of GUI reorganization. Some things may not work properly.
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2009-08-11 16:05:33 +00:00 |
FontBase.h
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
FunctionList.h
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* battle options window works again
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2009-05-19 18:23:04 +00:00 |
Graphics.cpp
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* minor changes
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2009-08-17 13:08:05 +00:00 |
Graphics.h
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Compile fix.
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2009-08-18 01:57:39 +00:00 |
GUIBase.cpp
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Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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2009-08-18 08:22:56 +00:00 |
GUIBase.h
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Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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2009-08-18 08:22:56 +00:00 |
GUIClasses.cpp
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* Shipyard window had it's wood and gold spots swapped, fixed.
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2009-08-19 15:47:00 +00:00 |
GUIClasses.h
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
Makefile.am
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Compile fix.
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2009-08-18 01:57:39 +00:00 |
Makefile.in
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Add new files to makefiles.
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2009-08-19 04:45:33 +00:00 |
NetPacksClient.cpp
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* new spell: remove obstacle
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2009-08-19 10:59:42 +00:00 |
SDL_Extensions.cpp
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Third part of GUI reorganization:
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2009-08-17 08:50:31 +00:00 |
SDL_Extensions.h
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Compile fix.
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2009-08-18 01:57:39 +00:00 |
SDL_framerate.cpp
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
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* moved a few files
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2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_client.vcproj
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* fixes for glitches in garrisons in non 800x600 resolutions
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2009-07-17 21:53:28 +00:00 |