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vcmi/AI/VCAI
2015-08-31 09:18:24 +02:00
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AIUtility.cpp Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
AIUtility.h Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
CMakeLists.txt define FL_CPP11 outside Fuzzylite source 2014-11-03 01:00:22 +03:00
Fuzzy.cpp Cache SectorMaps to evaluate multiple goals -> huge performance boost 2015-08-31 08:25:33 +02:00
Fuzzy.h Cache SectorMaps to evaluate multiple goals -> huge performance boost 2015-08-31 08:25:33 +02:00
Goals.cpp AiI will ignore winning conditions that require defeating his own objects. Fixes #2174 2015-04-13 18:45:43 +02:00
Goals.h Cleanup: 2014-06-05 20:26:50 +03:00
main.cpp VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCAI.cpp Relaxed some locks in VCAI. 2015-08-31 09:18:24 +02:00
VCAI.h Cache SectorMaps to evaluate multiple goals -> huge performance boost 2015-08-31 08:25:33 +02:00
VCAI.vcxproj Updated build for MSVS. Some compile fixes to FuzzyLite source. 2014-10-26 12:32:19 +01:00