.. |
CArmedInstance.cpp
|
vcmi: split bonus to enumerator and HeroBonus.h
|
2023-05-03 18:01:06 +03:00 |
CArmedInstance.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CBank.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CBank.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CGCreature.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CGCreature.h
|
Moved CGCreature to a new file
|
2023-06-20 19:37:27 +03:00 |
CGDwelling.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CGDwelling.h
|
Split CGTownInstance file
|
2023-04-28 05:30:49 +04:00 |
CGHeroInstance.cpp
|
Minor formatting
|
2023-06-23 13:55:52 +03:00 |
CGHeroInstance.h
|
Heroes placed on water in map will be automatically given boat
|
2023-06-20 19:37:27 +03:00 |
CGMarket.cpp
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CGMarket.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CGObjectInstance.cpp
|
Implemented support for fixed monster def's from hota
|
2023-06-20 19:37:27 +03:00 |
CGObjectInstance.h
|
Fix build
|
2023-06-03 00:48:32 +03:00 |
CGPandoraBox.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CGPandoraBox.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CGTownBuilding.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CGTownBuilding.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CGTownInstance.cpp
|
boat offsets for shipyards are counted from visitable position
|
2023-06-23 13:42:09 +03:00 |
CGTownInstance.h
|
Cleaned up IShipyard interface
|
2023-06-16 17:59:10 +03:00 |
CObjectHandler.cpp
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CObjectHandler.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CQuest.cpp
|
Renamed MetaString methods to more logical names
|
2023-06-20 19:37:27 +03:00 |
CQuest.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CRewardableObject.cpp
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
CRewardableObject.h
|
deeper decoupling
|
2023-04-30 17:13:07 +04:00 |
IMarket.cpp
|
Fix build
|
2023-06-03 00:48:32 +03:00 |
IMarket.h
|
Split some map object files into smaller files. Reduced includes usage.
|
2023-06-02 21:47:37 +03:00 |
IObjectInterface.cpp
|
Fix boat positioning
|
2023-06-23 13:42:09 +03:00 |
IObjectInterface.h
|
Moved MetaString to a new file
|
2023-06-20 19:37:27 +03:00 |
MapObjects.h
|
Initial implementation for rewardable town building
|
2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
|
Minor formatting
|
2023-06-23 13:55:52 +03:00 |
MiscObjects.h
|
NewObject pack now receives visitable position instead of h3m position
|
2023-06-23 13:34:51 +03:00 |
ObjectTemplate.cpp
|
Implemented boat selection for town shipyards
|
2023-06-16 17:59:49 +03:00 |
ObjectTemplate.h
|
Implemented boat selection for town shipyards
|
2023-06-16 17:59:49 +03:00 |