.. |
ai
|
Nullkiller: rename VCAI to AIGateway
|
2021-07-26 21:02:50 +03:00 |
creatures
|
Fixed damage to opposite elementals
|
2023-01-20 15:18:10 +02:00 |
factions
|
Merge with vcmi/develop
|
2023-01-17 23:02:25 +02:00 |
heroes
|
vcmi: deprecate MAXED_SPELL
|
2023-02-04 16:23:03 +03:00 |
objects
|
Implemented translations for H3M maps
|
2023-03-05 17:39:27 +02:00 |
schemas
|
Merge pull request #1581 from IvanSavenko/map_render_rewrite
|
2023-03-05 19:51:07 +02:00 |
spells
|
Fixed petrify & paralyze damage calculation
|
2023-01-20 15:18:10 +02:00 |
widgets
|
Added placeholders for missing options
|
2023-03-05 19:53:27 +02:00 |
ambientSounds.json
|
Restored ambient sounds functionality
|
2023-03-05 18:02:59 +02:00 |
artifacts.json
|
Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
|
2022-12-22 23:11:55 +02:00 |
battleEffects.json
|
All battle effects now use time-based timings
|
2023-01-28 13:19:35 +02:00 |
battlefields.json
|
Fix missing obstacles on subterranean terrain
|
2023-01-20 15:16:42 +02:00 |
battles_graphics.json
|
battlefields in VLC and custom bonuses for terrain patches
|
2022-09-11 11:31:27 +03:00 |
battleStartpos.json
|
|
|
bonuses.json
|
Add missing entries for new "limited shooting range" bonus
|
2023-01-22 10:30:53 +01:00 |
buildings5.json
|
|
|
campaign_regions.json
|
|
|
campaignMedia.json
|
|
|
campaignSets.json
|
|
|
commanders.json
|
|
|
defaultMods.json
|
Allow heroes to start with empty armies if configured properly
|
2023-02-05 00:36:51 +01:00 |
ERMU_to_picture.json
|
|
|
filesystem.json
|
Support Polish version of H3 data files
|
2022-12-29 21:50:04 +02:00 |
fonts.json
|
|
|
gameConfig.json
|
Merge pull request #1486 from IvanSavenko/configurable_rewardables
|
2023-01-26 17:01:01 +01:00 |
heroClasses.json
|
Fixed https://bugs.vcmi.eu/view.php?id=3017
|
2018-11-07 10:02:27 +03:00 |
mainmenu.json
|
Main menu buttons are now defined using position of their center
|
2022-12-29 21:50:04 +02:00 |
mapOverrides.json
|
|
|
NEUTRAL.PAL
|
|
|
obstacles.json
|
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
|
2022-11-04 00:06:15 +02:00 |
randomMap.json
|
Terrain/Road/River handler are now in compileable state
|
2023-01-10 00:01:35 +02:00 |
resolutions.json
|
Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
|
2015-11-08 22:16:58 +03:00 |
resources.json
|
|
|
rivers.json
|
Added translatable strings for roads & rivers, for use in editor
|
2023-01-10 00:01:35 +02:00 |
roads.json
|
Added translatable strings for roads & rivers, for use in editor
|
2023-01-10 00:01:35 +02:00 |
skills.json
|
fixed bug with mysticism specialty
|
2018-02-18 20:22:23 +13:00 |
startres.json
|
|
|
terrains.json
|
Refactoring of new code, multiple functionality changes:
|
2023-03-05 18:02:58 +02:00 |
terrainViewPatterns.json
|
Fix mantis #1859, unknown pattern in underground
|
2015-03-28 16:41:26 +01:00 |