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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/battle
Ivan Savenko b354f99cc3
Merge pull request #1936 from IvanSavenko/cpp_17_upgrade
Upgrade c++ standard to c++17
2023-04-14 19:21:17 +03:00
..
BattleActionsController.cpp Merge master -> develop 2023-04-14 16:51:35 +03:00
BattleActionsController.h Feature and setting implemented 2023-04-08 01:49:59 +04:00
BattleAnimationClasses.cpp Replaced vstd clamp with std version 2023-04-12 01:03:14 +03:00
BattleAnimationClasses.h vcmi: add reverse effect animation type 2023-03-31 01:01:25 +03:00
BattleConstants.h Removed delays due to thread waits from battle animations 2023-03-20 20:19:05 +02:00
BattleEffectsController.cpp vcmi: add reverse effect animation type 2023-03-31 01:01:25 +03:00
BattleEffectsController.h vcmi: add reverse effect animation type 2023-03-31 01:01:25 +03:00
BattleFieldController.cpp Removed Max Movement Highlight stubs 2023-04-08 20:40:30 +03:00
BattleFieldController.h Removed Max Movement Highlight stubs 2023-04-08 20:40:30 +03:00
BattleInterface.cpp vcmi: do not block interface on setup spells 2023-04-13 01:06:36 +03:00
BattleInterface.h Intermediate commit 2023-04-06 19:34:07 +04:00
BattleInterfaceClasses.cpp Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
BattleInterfaceClasses.h Intermediate commit 2023-04-06 19:34:07 +04:00
BattleObstacleController.cpp vcmi: use new animation functions in client 2023-03-31 01:01:25 +03:00
BattleObstacleController.h vcmi: now obstacles can have disappearing anim 2023-03-31 01:01:25 +03:00
BattleProjectileController.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleProjectileController.h All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
BattleRenderer.cpp Renamed BattleControlPanel -> BattleWindow 2022-12-21 17:06:47 +02:00
BattleRenderer.h Multiple fixes & improvements to animation ordering 2022-12-13 21:31:49 +02:00
BattleSiegeController.cpp vcmi:towns now can choose if moat render is needed 2023-03-31 01:01:25 +03:00
BattleSiegeController.h Fix ios compile 2023-01-20 16:11:43 +02:00
BattleStacksController.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleStacksController.h Fix target selection for teleport 2023-03-31 23:18:45 +03:00
BattleWindow.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
BattleWindow.h Add SHIFT + hover shortcut to show movement highlight while pressed. 2023-04-08 20:42:37 +03:00
CreatureAnimation.cpp Fix special colors in battle 2023-03-26 00:46:21 +02:00
CreatureAnimation.h Fix playback of shooter animations at max speed 2023-03-20 20:19:05 +02:00