1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-28 03:57:02 +02:00
ArseniyShestakov a1fe2ebc44 Pathfinding: restore gamestate usage to avoid overhead
Also when possible pass TerrainTile pointers to getMovementCost instead of using getTile.
2015-11-21 14:31:30 +03:00
..
2015-09-15 10:54:55 +03:00
2013-06-26 11:18:27 +00:00
2011-12-13 21:35:28 +00:00
2014-06-05 20:26:50 +03:00