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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/config/schemas
2024-10-09 17:37:54 +00:00
..
lobbyProtocol
artifact.json
battlefield.json It is now possible to define custom battle opening sound and custom music 2024-07-15 21:46:23 +00:00
biome.json
bonus.json Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
creature.json
faction.json not report warning in factory-town 2024-09-22 14:22:56 +08:00
gameSettings.json Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
hero.json
heroClass.json
mapHeader.json
mod.json It is now possible to define objects directly in mod.json instead of 2024-10-06 19:42:15 +00:00
object.json Add checking handler type for validness, deprecate 'bank' handler 2024-09-12 12:11:18 +00:00
objectTemplate.json
objectType.json Add missing property to schema 2024-08-19 11:54:59 +00:00
obstacle.json
rewardable.json Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
river.json
road.json
script.json
settings.json Implement user-defined cursor scaling 2024-10-09 17:37:54 +00:00
skill.json
spell.json cast only on self 2024-09-28 17:32:53 +02:00
template.json Merge pull request #4483 from vcmi/custom_objects_per_zone 2024-10-01 14:58:35 +02:00
terrain.json It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
townBuilding.json Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
townSiege.json
townStructure.json