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1aa391fdf8
All text processing code is now located in lib/texts. No changes other than code being moved around and adjustment of includes Moved without changes: Languages.h -> texts/Languages.h MetaString.* -> texts/MetaString.* TextOperations.* -> texts/TextOperations.* Split into parts: CGeneralTextHandler.* -> texts/CGeneralTextHandler.* -> texts/CLegacyConfigParser.* -> texts/TextLocalizationContainer.* -> texts/TextIdentifier.h |
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.. | ||
BattleFake.cpp | ||
BattleFake.h | ||
mock_battle_IBattleState.h | ||
mock_battle_Unit.h | ||
mock_BonusBearer.cpp | ||
mock_BonusBearer.h | ||
mock_CPSICallback.cpp | ||
mock_CPSICallback.h | ||
mock_Creature.h | ||
mock_CreatureService.h | ||
mock_Environment.h | ||
mock_events_ApplyDamage.h | ||
mock_IBattleInfoCallback.h | ||
mock_IGameCallback.cpp | ||
mock_IGameCallback.h | ||
mock_IGameEventCallback.h | ||
mock_IGameInfoCallback.h | ||
mock_MapService.cpp | ||
mock_MapService.h | ||
mock_scripting_Context.h | ||
mock_scripting_Pool.h | ||
mock_scripting_Script.h | ||
mock_scripting_Service.h | ||
mock_ServerCallback.h | ||
mock_Services.h | ||
mock_spells_effects_Registry.h | ||
mock_spells_Mechanics.h | ||
mock_spells_Problem.h | ||
mock_spells_Spell.h | ||
mock_spells_SpellService.h | ||
mock_UnitEnvironment.h | ||
mock_UnitInfo.h | ||
mock_vstd_CLoggerBase.h | ||
mock_vstd_RNG.h | ||
ZoneOptionsFake.h |