..
events
vstd::unique -> std::unique
2022-12-07 23:36:20 +02:00
scripting
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
spells
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
Artifact.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
ArtifactService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Creature.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
CreatureService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Entity.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
EntityService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Environment.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Faction.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
FactionService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
HeroClass.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
HeroClassService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
HeroType.h
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
HeroTypeService.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Metatype.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Player.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
ServerCallback.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Services.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
Skill.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
SkillService.h
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
Team.h
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00