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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/mapeditor
2022-09-08 15:54:06 +02:00
..
icons
Animation.cpp Can draw the terrain 2022-08-30 04:15:54 +04:00
Animation.h Fix compilation problems 2022-09-04 18:52:24 +04:00
BitmapHandler.cpp Implement smart invalidation for objects 2022-09-06 21:15:13 +04:00
BitmapHandler.h Implement smart invalidation for objects 2022-09-06 21:15:13 +04:00
CGameInfo.cpp Fix compilation problems 2022-09-04 18:52:24 +04:00
CGameInfo.h Fix compilation problems 2022-09-04 18:52:24 +04:00
CMakeLists.txt Add map validator 2022-09-06 23:16:30 +04:00
generatorprogress.cpp Support terrain editing 2022-09-01 05:51:29 +04:00
generatorprogress.h Progress bar for random map loading 2022-08-31 01:24:12 +04:00
generatorprogress.ui Progress bar for random map loading 2022-08-31 01:24:12 +04:00
graphics.cpp Fix compilation problems 2022-09-04 18:52:24 +04:00
graphics.h Showing objects 2022-08-30 06:38:24 +04:00
inspector.cpp Update appearance implemented 2022-09-08 05:43:06 +04:00
inspector.h Add spell scroll inspector 2022-09-08 04:16:16 +04:00
jsonutils.cpp
jsonutils.h
launcherdirs.cpp
launcherdirs.h
main.cpp Generate random maps from map editor 2022-08-30 17:08:33 +04:00
mainwindow.cpp Save / load preferred editor size 2022-09-08 15:54:06 +02:00
mainwindow.h Save / load preferred editor size 2022-09-08 15:54:06 +02:00
mainwindow.ui Draft state for terrain update 2022-09-08 15:23:30 +04:00
mapcontroller.cpp Update appearance implemented 2022-09-08 05:43:06 +04:00
mapcontroller.h Some ideas to fix imported maps 2022-09-07 02:56:40 +04:00
maphandler.cpp Update appearance implemented 2022-09-08 05:43:06 +04:00
maphandler.h Update appearance implemented 2022-09-08 05:43:06 +04:00
mapsettings.cpp Refactoring 2022-09-05 04:19:21 +04:00
mapsettings.h Refactoring 2022-09-05 04:19:21 +04:00
mapsettings.ui Editor for map name and description 2022-09-04 20:16:36 +04:00
mapview.cpp Start working with appearance 2022-09-08 04:48:54 +04:00
mapview.h Start working with appearance 2022-09-08 04:48:54 +04:00
objectbrowser.cpp Show icons for objects 2022-09-03 14:49:57 +04:00
objectbrowser.h Implemented object placement and filtering 2022-09-03 08:12:07 +04:00
playerparams.cpp Safety checks 2022-09-07 02:39:28 +04:00
playerparams.h Implemented properties for some object types, player settings supported 2022-09-06 05:46:22 +04:00
playerparams.ui Implemented properties for some object types, player settings supported 2022-09-06 05:46:22 +04:00
playersettings.cpp Implemented properties for some object types, player settings supported 2022-09-06 05:46:22 +04:00
playersettings.h Implemented properties for some object types, player settings supported 2022-09-06 05:46:22 +04:00
playersettings.ui Fix saving bug and window modality bug 2022-09-05 20:55:30 +04:00
radiopushbutton.cpp Support terrain editing 2022-09-01 05:51:29 +04:00
radiopushbutton.h Support terrain editing 2022-09-01 05:51:29 +04:00
scenelayer.cpp Draft state for terrain update 2022-09-08 15:23:30 +04:00
scenelayer.h Draft state for terrain update 2022-09-08 15:23:30 +04:00
spoiler.cpp Fix build 2022-09-06 14:13:01 +04:00
spoiler.h Generate random maps from map editor 2022-08-30 17:08:33 +04:00
StdInc.cpp
StdInc.h Implemented properties for some object types, player settings supported 2022-09-06 05:46:22 +04:00
validator.cpp Fix problem with saving 2022-09-07 02:39:06 +04:00
validator.h Add map validator 2022-09-06 23:16:30 +04:00
validator.ui Add map validator 2022-09-06 23:16:30 +04:00
VCMI_launcher.cbp
VCMI_launcher.ico
VCMI_launcher.rc
windownewmap.cpp Implement smart invalidation for objects 2022-09-06 21:15:13 +04:00
windownewmap.h Editor for map name and description 2022-09-04 20:16:36 +04:00
windownewmap.ui Generate random maps from map editor 2022-08-30 17:08:33 +04:00