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CArmedInstance.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CArmedInstance.h
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vcmi: split CBonusSystemNode, BonusParams and prop
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2023-05-02 00:54:53 +03:00 |
CBank.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CBank.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CGDwelling.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CGDwelling.h
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Split CGTownInstance file
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2023-04-28 05:30:49 +04:00 |
CGHeroInstance.cpp
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SpellSchool: use identifier instead of int
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2023-05-07 20:37:32 +03:00 |
CGHeroInstance.h
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vcmi: rename IFactionMember and ICreature
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2023-05-02 00:54:53 +03:00 |
CGMarket.cpp
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Rename parameter and remove extra check
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2023-05-01 21:49:37 +04:00 |
CGMarket.h
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Rename parameter and remove extra check
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2023-05-01 21:49:37 +04:00 |
CGPandoraBox.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CGPandoraBox.h
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vcmi: modernize lib/mapObjects
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2023-02-14 14:39:56 +03:00 |
CGTownBuilding.cpp
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Show info nin modal window always
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2023-05-07 03:19:18 +04:00 |
CGTownBuilding.h
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Fix object clearing
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2023-05-04 15:03:18 +04:00 |
CGTownInstance.cpp
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Merge remote-tracking branch 'upstream/develop' into town-buildings
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2023-05-04 22:23:44 +04:00 |
CGTownInstance.h
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Fix for serialization bug
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2023-05-07 04:02:52 +04:00 |
CObjectClassesHandler.cpp
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Implement markets
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2023-05-01 21:49:37 +04:00 |
CObjectClassesHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CObjectHandler.cpp
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Bonus: complex duration as bitset
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2023-05-05 21:30:45 +03:00 |
CObjectHandler.h
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Bonus: complex duration as bitset
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2023-05-05 21:30:45 +03:00 |
CommonConstructors.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CommonConstructors.h
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Rename parameter and remove extra check
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2023-05-01 21:49:37 +04:00 |
CQuest.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CQuest.h
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Implemeted parsing of HotA Seer Huts
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2023-04-15 17:20:38 +03:00 |
CRewardableConstructor.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CRewardableConstructor.h
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deeper decoupling
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2023-04-30 17:13:07 +04:00 |
CRewardableObject.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
CRewardableObject.h
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deeper decoupling
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2023-04-30 17:13:07 +04:00 |
MapObjects.h
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Initial implementation for rewardable town building
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2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
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All h3m bitsets are now loaded inside mapReader
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2023-05-31 23:01:57 +03:00 |
MiscObjects.h
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All h3m bitsets are now loaded inside mapReader
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2023-05-31 23:01:57 +03:00 |
ObjectTemplate.cpp
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Rename boats
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2023-04-20 21:20:51 +04:00 |
ObjectTemplate.h
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Update lib/mapObjects/ObjectTemplate.h
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2023-04-10 20:45:41 +02:00 |