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adventureMap
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
battle
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
eventsSDL
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
gui
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
icons
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ios
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lobby
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Fix SDL_Hints location
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2023-05-20 01:51:49 +03:00 |
mainmenu
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
mapView
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
render
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Fix missing broken shadows on hota map objects
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2023-05-15 22:22:54 +03:00 |
renderSDL
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
widgets
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
windows
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
Client.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
ClientCommandManager.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
ClientCommandManager.h
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ClientNetPackVisitors.h
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CMakeLists.txt
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
CMT.cpp
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
CMT.h
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CMusicHandler.cpp
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
CMusicHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CPlayerInterface.cpp
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
CPlayerInterface.h
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Minor fixes and cleanup
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2023-05-20 01:51:49 +03:00 |
CServerHandler.cpp
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
CServerHandler.h
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CVideoHandler.cpp
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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CBonusSystemNode: remove description
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2023-05-05 18:57:11 +03:00 |
NetPacksLobbyClient.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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