mirror of
https://github.com/vcmi/vcmi.git
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b5daa24982
* AI libs registering shenanigans on android; * Fixed resolution aspect + mouse event scaling; * Proper server init/deinit (through android IPC); Enabled threaded init in CMT; * Prevented a deadlock in logger on some devices; * Fixed frozen intro frame after interrupting the video; Added android progressbar displaying during initial data loading; * Hacky fix for choppy animations during heroes movement (should look better now, but it's definitely not a good solution); * Changes/fixes for new android launcher building process; * Fixed app hang after getting SDL_QUIT when activity was destroyed; * Functioanal, configurable advmap swiping support; * VCMI changes cleanup; Added few missing VCMI_ANDROID guards on swipe mechanics; * Removed unneeded sleep in server startup code for android; * Removed android ioapi hack (fixed in newest ndk); * Removed unused android's library loading logic; * Added android's swipe option to settings schema; * Moved NO_STD_TOSTRING to be defined in global.h instead of build files; |
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.. | ||
artifact.json | ||
bonus.json | ||
creature.json | ||
faction.json | ||
hero.json | ||
heroClass.json | ||
mapHeader.json | ||
mod.json | ||
object.json | ||
objectTemplate.json | ||
objectType.json | ||
settings.json | ||
spell.json | ||
template.json | ||
townBuilding.json | ||
townSiege.json | ||
townStructure.json |