..
icons
Update VCMI icon ( #2672 )
2023-09-01 22:36:32 +03:00
inspector
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
resourceExtractor
Removed all references to boost::interprocess library
2023-07-30 20:14:57 +03:00
translation
Update polish translations
2023-08-02 21:10:09 +02:00
Animation.cpp
Fix animations in editor which use copy-pasted code from client
2023-06-20 19:37:27 +03:00
Animation.h
Fix animations in editor which use copy-pasted code from client
2023-06-20 19:37:27 +03:00
BitmapHandler.cpp
Fix animations in editor which use copy-pasted code from client
2023-06-20 19:37:27 +03:00
BitmapHandler.h
mapeditor: use vcmi_endian.h
2023-02-03 00:39:44 +03:00
CMakeLists.txt
French map editor
2023-07-01 11:28:49 +02:00
generatorprogress.cpp
Code review changes
2022-09-25 00:55:05 +04:00
generatorprogress.h
Code review changes
2022-09-25 00:55:05 +04:00
generatorprogress.ui
Squashing editor
2022-09-18 03:23:17 +04:00
graphics.cpp
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
graphics.h
Map editor can be built during single-app build
2022-12-05 22:28:01 +02:00
jsonutils.cpp
Reorganization of boost filesystem usage
2023-07-28 19:12:04 +03:00
jsonutils.h
Map editor can be built during single-app build
2022-12-05 22:28:01 +02:00
launcherdirs.cpp
Squashing editor
2022-09-18 03:23:17 +04:00
launcherdirs.h
Squashing editor
2022-09-18 03:23:17 +04:00
main.cpp
Apply suggestions from code review
2022-10-08 22:55:15 +04:00
mainwindow.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
mainwindow.h
Implement map export to image
2023-04-30 12:49:45 +04:00
mainwindow.ui
Mod list view translations
2023-07-17 20:08:05 +02:00
mapcontroller.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
mapcontroller.h
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
mapeditor.ico
Squashing editor
2022-09-18 03:23:17 +04:00
mapeditor.rc
Squashing editor
2022-09-18 03:23:17 +04:00
maphandler.cpp
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
maphandler.h
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
mapsettings.cpp
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
mapsettings.h
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
mapsettings.ui
Add mod management into map editor
2023-04-17 03:01:29 +04:00
mapview.cpp
Added missing string to Editor translation
2023-07-28 13:42:53 +03:00
mapview.h
Merge 1.1 release into develop
2022-12-23 14:17:18 +02:00
objectbrowser.cpp
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
objectbrowser.h
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
2023-01-10 00:01:35 +02:00
playerparams.cpp
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
playerparams.h
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
playerparams.ui
Auto-adjust size
2023-04-30 12:49:45 +04:00
playersettings.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
playersettings.h
Code polishing
2022-10-13 01:51:55 +04:00
playersettings.ui
Allow single player on map and fix player params initialization
2023-04-02 14:31:57 +04:00
scenelayer.cpp
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
scenelayer.h
Merge pull request #1277 from Nordsoft91/editor-cutcopypaste
2022-12-27 17:28:39 +04:00
StdInc.cpp
Squashing editor
2022-09-18 03:23:17 +04:00
StdInc.h
Attempt to fix compilation
2022-10-16 13:49:47 +04:00
validator.cpp
Split massive CModHandler class/file into multiple parts:
2023-07-30 22:17:47 +03:00
validator.h
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
validator.ui
Squashing editor
2022-09-18 03:23:17 +04:00
vcmieditor.desktop
add Linux icons for the map editor
2022-10-22 23:03:01 +03:00
windownewmap.cpp
Added missing string to Editor translation
2023-07-28 13:42:53 +03:00
windownewmap.h
Support teams in map editor
2023-04-30 12:49:45 +04:00
windownewmap.ui
Support teams in map editor
2023-04-30 12:49:45 +04:00