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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00
vcmi/lib/spells
2015-09-14 06:21:49 +03:00
..
AdventureSpellMechanics.cpp fix mantiss 0002147 2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Use general dispell algorithm for CURE 2015-09-13 01:06:07 +03:00
BattleSpellMechanics.h Fix mantiss 0002167 2015-04-11 12:09:48 +03:00
CDefaultSpellMechanics.cpp Allow custom effect animation on any stack during spell cast. 2015-09-14 06:21:49 +03:00
CDefaultSpellMechanics.h Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
CreatureSpellMechanics.cpp Extract general dispell logic 2015-04-11 16:27:14 +03:00
CreatureSpellMechanics.h
CSpellHandler.cpp Fix a typo 2015-09-13 00:54:39 +03:00
CSpellHandler.h Fix initialization of CSpell::AnimationItem 2015-09-12 23:52:04 +03:00
ISpellMechanics.cpp Fix mantiss 0002167 2015-04-11 12:09:48 +03:00
ISpellMechanics.h Hide battle log algorithm in spell classes. 2015-09-12 21:09:51 +03:00
Magic.h Initial experiments on hero & creature casting unification 2015-09-12 21:09:44 +03:00
SpellMechanics.h Added missing files. 2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp
ViewSpellInt.h