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Arseniy Shestakov cc163c4e05 Refactoring of networking code on server and client
* Avoid server crash on dummy connect / disconnect.
* Avoid server crash when host left from PreGame.
* Server print it's state with name when it's waiting for connection or in pregame.
* Server will use random port if specified port is busy.
2017-06-02 02:44:39 +03:00
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2016-11-27 22:37:41 +03:00
2017-05-25 20:57:20 +03:00
2016-01-31 18:01:58 +03:00