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Code
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vcmi
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lib
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battle
History
Ivan Savenko
cb96b9959e
Merge pull request
#4623
from Laserlicht/invincible_bonus
...
INVINCIBLE bonus
2024-09-20 11:50:29 +03:00
..
AccessibilityInfo.cpp
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AccessibilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AutocombatPreferences.h
…
BattleAction.cpp
…
BattleAction.h
…
BattleAttackInfo.cpp
…
BattleAttackInfo.h
…
BattleHex.cpp
…
BattleHex.h
…
BattleInfo.cpp
Do not place obstacles during sieges
2024-09-14 11:02:23 +00:00
BattleInfo.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleLayout.cpp
Fix positioning of defender war machines
2024-09-12 20:27:32 +00:00
BattleLayout.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleProxy.cpp
…
BattleProxy.h
…
BattleSide.h
…
BattleStateInfoForRetreat.cpp
…
BattleStateInfoForRetreat.h
…
CBattleInfoCallback.cpp
INVINCIBLE bonus
2024-09-19 03:14:45 +02:00
CBattleInfoCallback.h
…
CBattleInfoEssentials.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CBattleInfoEssentials.h
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CObstacleInstance.cpp
…
CObstacleInstance.h
…
CPlayerBattleCallback.cpp
…
CPlayerBattleCallback.h
…
CUnitState.cpp
castSpellThisTurn to bool var
2024-09-18 21:24:27 +02:00
CUnitState.h
castSpellThisTurn to bool var
2024-09-18 21:24:27 +02:00
DamageCalculator.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
DamageCalculator.h
…
Destination.cpp
…
Destination.h
…
IBattleInfoCallback.h
…
IBattleState.cpp
…
IBattleState.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
IUnitInfo.h
…
PossiblePlayerBattleAction.h
…
ReachabilityInfo.cpp
…
ReachabilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
SideInBattle.cpp
…
SideInBattle.h
…
SiegeInfo.cpp
…
SiegeInfo.h
…
Unit.cpp
…
Unit.h
…