1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00
FeniksFire ce09da783a Fix taking double damage from the same moat.
When stack move to the double moat in the fortress, he will be damaged
twice. I fixed it like in original h3, now stack will be damaged once a
time.
2017-07-08 21:44:26 +02:00
2017-07-07 13:08:53 +03:00
2017-07-07 15:20:52 +03:00
2016-11-01 20:45:50 +03:00
2017-05-25 20:57:20 +03:00
2016-11-01 18:25:09 +01:00
2017-07-06 22:48:14 +03:00
2016-11-01 21:26:09 +03:00
2016-11-25 18:17:40 +01:00
2017-07-04 01:32:40 +03:00
2017-07-03 21:43:04 +03:00
2017-07-08 12:04:18 +02:00
2009-01-09 18:38:08 +00:00
2017-07-04 04:08:13 +03:00
2013-09-02 17:26:52 +00:00
2016-08-21 05:10:03 +03:00

Travis Build Status AppVeyor Build status Coverity Scan Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2017 VCMI Team (check AUTHORS file for the contributors list)

Description
Open-source engine for Heroes of Might and Magic III
Readme 111 MiB
Languages
C++ 66.8%
JSON-with-Comments 24.8%
Inno Setup 3.2%
Java 1.6%
C 1.5%
Other 1.8%