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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/lib/rmg
2023-09-30 01:19:18 +02:00
..
modificators Select random object template instead of first 2023-09-30 01:19:18 +02:00
threadpool Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
CMapGenerator.cpp Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
CMapGenerator.h
CMapGenOptions.cpp First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
CMapGenOptions.h First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
CRmgTemplate.cpp Json Serializer should now use identifers storage properly 2023-09-04 22:23:20 +03:00
CRmgTemplate.h
CRmgTemplateStorage.cpp Fix build 2023-09-05 13:16:08 +03:00
CRmgTemplateStorage.h Fix build 2023-09-05 13:16:08 +03:00
CZonePlacer.cpp First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
CZonePlacer.h
float3.h
Functions.cpp
Functions.h
RmgArea.cpp
RmgArea.h
RmgMap.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
RmgMap.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
RmgObject.cpp Select random object template instead of first 2023-09-30 01:19:18 +02:00
RmgObject.h Select random object template instead of first 2023-09-30 01:19:18 +02:00
RmgPath.cpp
RmgPath.h
TileInfo.cpp Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
TileInfo.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Zone.cpp
Zone.h