..
battle
activate battle hexes after heroes
2022-09-11 13:40:38 +03:00
gui
use Conan to make macOS CI builds for both Intel and ARM ( #782 )
2022-08-30 17:29:00 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
lobby
Fix start game button for rmg without templates ( #781 )
2022-08-30 08:30:21 +03:00
mainmenu
Fix: 'Load' and 'Main menu' in-game buttons should work properly
2021-01-17 19:18:26 +03:00
widgets
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
windows
add standard hotkeys to the Quick Recruitment dialog
2022-09-11 11:31:28 +03:00
CBitmapHandler.cpp
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
CBitmapHandler.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGameInfo.cpp
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
CGameInfo.h
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
Client.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
Client.h
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
2021-09-12 14:30:54 +03:00
CMakeLists.txt
use Conan to make macOS CI builds for both Intel and ARM ( #782 )
2022-08-30 17:29:00 +03:00
CMessage.cpp
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
CMessage.h
Gui cleanup4 ( #446 )
2018-07-25 01:36:48 +03:00
CMT.cpp
use Conan to make macOS CI builds for both Intel and ARM ( #782 )
2022-08-30 17:29:00 +03:00
CMT.h
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CMusicHandler.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CMusicHandler.h
Random map generator refactoring ( #762 )
2022-09-11 11:31:27 +03:00
CPlayerInterface.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
CPlayerInterface.h
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
CreatureCostBox.cpp
Fixed lots of warnings.
2020-10-04 02:20:18 -07:00
CreatureCostBox.h
Gui cleanup3 - UI refactoring to use smart pointers ( #440 )
2018-04-07 18:34:11 +07:00
CServerHandler.cpp
fix launching server when Windows user name has non-latin characters
2022-09-11 11:31:28 +03:00
CServerHandler.h
Add proper thread synchronization for campaigns
2019-03-30 00:28:33 +01:00
CVideoHandler.cpp
CVideoHandler: fix codecContext according to docs
2022-05-14 13:22:41 +03:00
CVideoHandler.h
CVideoHandler: use new ffmpeg
2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
Graphics.h
battlefields in VLC and custom bonuses for terrain patches
2022-09-11 11:31:27 +03:00
mapHandler.cpp
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
mapHandler.h
New terrain support - part 1 ( #755 )
2022-09-11 11:31:26 +03:00
NetPacksClient.cpp
Fix: Get rid of 'Tile is not visible' error message
2022-01-30 12:31:07 +02:00
NetPacksLobbyClient.cpp
Remove empty branch from LobbyClientConnected::applyOnLobbyScreen ( #507 )
2018-10-30 04:59:02 +03:00
resource.h
SDLRWwrapper.cpp
copyright stuff
2016-01-31 11:13:56 +01:00
SDLRWwrapper.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters
Update project files to match vcmi code changes
2018-07-06 18:52:51 +02:00
vcmi.ico