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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/gameState
2024-01-19 23:02:00 +02:00
..
CGameState.cpp Code cleanup 2024-01-19 23:02:00 +02:00
CGameState.h Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
CGameStateCampaign.cpp split getBonusLocalFirst into two distinct method: 2024-01-19 13:56:06 +02:00
CGameStateCampaign.h Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
EVictoryLossCheckResult.h Fix 2023-09-09 14:27:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
SThievesGuildInfo.h Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
TavernHeroesPool.cpp Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernHeroesPool.h Fixed initialization of move points and mana for dismissed heroes 2024-01-15 23:16:48 +02:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00