1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/spells
2016-02-27 18:39:37 +03:00
..
AdventureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Remove clone of killed or removed creature. Treat summoned creature as clone when killed. 2016-02-27 18:39:37 +03:00
BattleSpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CDefaultSpellMechanics.cpp Try to fix http://bugs.vcmi.eu/view.php?id=2362 2016-02-02 11:46:33 +03:00
CDefaultSpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CSpellHandler.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
ISpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
ISpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
Magic.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp
ViewSpellInt.h