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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/spells
2016-08-13 16:57:13 +03:00
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AdventureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
AdventureSpellMechanics.h Fix 0001331 2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp Attempt to fix 2293 2016-03-01 13:24:46 +03:00
BattleSpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CDefaultSpellMechanics.cpp Update low level battle stacks accessor for ghost selection support. 2016-02-28 05:10:20 +03:00
CDefaultSpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
CreatureSpellMechanics.h "const" tweak 2015-09-29 17:26:51 +03:00
CSpellHandler.cpp Implemented boost::format based log proxy. 2016-08-13 16:57:13 +03:00
CSpellHandler.h Advance map header serialization 2016-02-21 21:21:22 +03:00
ISpellMechanics.cpp Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
ISpellMechanics.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
Magic.h Whitespace cleanup. (No code changes.) 2016-02-15 13:34:37 +03:00
SpellMechanics.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
ViewSpellInt.cpp formatting 2015-02-26 20:59:18 +03:00
ViewSpellInt.h formatting 2015-02-26 20:59:18 +03:00