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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-08 00:39:47 +02:00
vcmi/lib/battle
Konstantin 03eb997137 CBattleInfoEssentials: add battleIsGatePassable()
This is a helper to check if gate is passable now or not.
2023-04-13 11:24:19 +03:00
..
AccessibilityInfo.cpp
AccessibilityInfo.h
BattleAction.cpp
BattleAction.h
BattleAttackInfo.cpp
BattleAttackInfo.h
BattleHex.cpp
BattleHex.h
BattleInfo.cpp Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
BattleInfo.h Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
BattleProxy.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleProxy.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleStateInfoForRetreat.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
BattleStateInfoForRetreat.h BattleAI: avoid selfblocking on siege 2023-04-09 16:22:37 +03:00
CBattleInfoCallback.cpp CBattleInfoEssentials: add battleIsGatePassable() 2023-04-13 11:24:19 +03:00
CBattleInfoCallback.h Now unit range is shown in Tactics phase as well 2023-04-08 20:39:59 +03:00
CBattleInfoEssentials.cpp CBattleInfoEssentials: add battleIsGatePassable() 2023-04-13 11:24:19 +03:00
CBattleInfoEssentials.h CBattleInfoEssentials: add battleIsGatePassable() 2023-04-13 11:24:19 +03:00
CCallbackBase.cpp
CCallbackBase.h
CObstacleInstance.cpp vcmi: add getTrigger method to obstacles 2023-03-31 01:01:26 +03:00
CObstacleInstance.h vcmi: add getTrigger method to obstacles 2023-03-31 01:01:26 +03:00
CPlayerBattleCallback.cpp
CPlayerBattleCallback.h
CUnitState.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
CUnitState.h Merge beta into develop 2023-04-11 19:37:35 +03:00
DamageCalculator.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
DamageCalculator.h
Destination.cpp
Destination.h
IBattleInfoCallback.h vcmi: rename WithXXX to IXXXProvider 2023-04-10 19:28:16 +03:00
IBattleState.cpp
IBattleState.h vcmi: rename WithXXX to IXXXProvider 2023-04-10 19:28:16 +03:00
IUnitInfo.h
PossiblePlayerBattleAction.h
ReachabilityInfo.cpp
ReachabilityInfo.h vcmi: really correct BFS 2023-03-27 15:45:41 +03:00
SideInBattle.cpp
SideInBattle.h
SiegeInfo.cpp
SiegeInfo.h
Unit.cpp vcmi: remove code duplication for native terrain 2023-04-10 19:28:17 +03:00
Unit.h vcmi: remove code duplication for native terrain 2023-04-10 19:28:17 +03:00