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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/lib/modding
2024-12-15 19:43:43 +00:00
..
ActiveModsInSaveList.cpp Mod management rework, part 1 2024-11-26 13:55:46 +00:00
ActiveModsInSaveList.h Mod management rework, part 1 2024-11-26 13:55:46 +00:00
CModHandler.cpp Use mod ID instead of translated mod name for console output 2024-11-27 14:04:03 +00:00
CModHandler.h Restored all disabled mod functinality that was used by client 2024-11-26 13:55:46 +00:00
CModVersion.cpp Implemented join room dialog 2024-04-23 17:15:59 +03:00
CModVersion.h Implemented join room dialog 2024-04-23 17:15:59 +03:00
ContentTypeHandler.cpp Implement some TODO's, fix sonar warnings 2024-11-26 13:55:46 +00:00
ContentTypeHandler.h Restored all disabled mod functinality that was used by client 2024-11-26 13:55:46 +00:00
IdentifierStorage.cpp Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
IdentifierStorage.h Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
ModDescription.cpp Prefer local mod data, unless repository has newer mod 2024-12-10 13:53:49 +00:00
ModDescription.h Do not inform of mod update if remote version is older than local 2024-11-26 21:05:18 +00:00
ModIncompatibility.h Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
ModManager.cpp Auto-recover from cases when active preset is invalid 2024-12-15 19:43:43 +00:00
ModManager.h Implemented preset management for Start Game tab 2024-12-10 11:29:08 +00:00
ModScope.h
ModUtility.cpp
ModUtility.h
ModVerificationInfo.cpp Fix loading of 1.5 and older 1.6 saves 2024-12-01 16:00:09 +00:00
ModVerificationInfo.h Implemented join room dialog 2024-04-23 17:15:59 +03:00