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vcmi/client/windows
2017-05-28 15:06:12 +03:00
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CAdvmapInterface.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
CAdvmapInterface.h Android support (#299) 2017-05-25 20:57:20 +03:00
CCastleInterface.cpp Fix garrison highlight in city (#292) 2017-03-23 22:48:35 +03:00
CCastleInterface.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00
CCreatureWindow.cpp Fixed CID 1375682 2017-05-28 15:06:12 +03:00
CCreatureWindow.h Commander skill description support (#266) 2017-05-26 22:58:33 +03:00
CHeroWindow.cpp cleaned up spell window creation 2016-10-16 09:27:22 +03:00
CHeroWindow.h Refactor CArtPlace + use it for commanders 2016-11-04 17:54:09 +01:00
CKingdomInterface.cpp Fix for bug #2435 2017-02-10 12:19:35 +01:00
CKingdomInterface.h Fixed a few CWE-457 2016-11-27 18:17:20 +03:00
CQuestLog.cpp cleanup 2016-10-16 03:52:11 +03:00
CQuestLog.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CSpellWindow.cpp Possible fix for https://bugs.vcmi.eu/view.php?id=2678 2017-05-25 20:09:38 +03:00
CSpellWindow.h use CLabel in SpellArea 2016-10-17 05:05:48 +03:00
CTradeWindow.cpp [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
CTradeWindow.h [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
CWindowObject.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CWindowObject.h cleanup 2016-10-16 04:23:38 +03:00
GUIClasses.cpp Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00
GUIClasses.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00
InfoWindows.cpp implemented VISIONS spell (partially) 2015-02-26 08:39:56 +03:00
InfoWindows.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00