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BinaryDeserializer.cpp
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Serializer refactoring: fix FileStream usage for game loading
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2016-10-30 15:46:44 +03:00 |
BinaryDeserializer.h
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fixed boost::optional load, regression from https://github.com/vcmi/vcmi/pull/212
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2016-11-13 11:46:26 +03:00 |
BinarySerializer.cpp
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Serializer refactoring: fix FileStream usage for game loading
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2016-10-30 15:46:44 +03:00 |
BinarySerializer.h
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Possible fix for selection of incorrect method for serialization of vector<bool>
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2016-10-30 11:42:53 +02:00 |
CLoadIntegrityValidator.cpp
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Add files for rebased serializer refactoring done by Ivan
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2016-10-27 17:26:22 +03:00 |
CLoadIntegrityValidator.h
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Fixes zero-initialized fileVersion member in deserializer
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2016-10-29 19:52:19 +03:00 |
CMemorySerializer.cpp
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Fixes zero-initialized fileVersion member in deserializer
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2016-10-29 19:52:19 +03:00 |
CMemorySerializer.h
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Add files for rebased serializer refactoring done by Ivan
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2016-10-27 17:26:22 +03:00 |
Connection.cpp
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Multiplayer: gracefully handle player loss unless it's a host
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2017-05-31 08:04:26 +03:00 |
Connection.h
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Multiplayer: gracefully handle player loss unless it's a host
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2017-05-31 08:04:26 +03:00 |
CSerializer.cpp
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Serializer refactoring: fix paths to work in Visual Studio
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2016-10-28 13:52:42 +03:00 |
CSerializer.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
CTypeList.cpp
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CTypeList: Apply changes from a50a32405d
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2016-10-27 18:12:30 +03:00 |
CTypeList.h
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Compilation fix for VS2015 suggested by Ivan and tested by @dydzio0614
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2016-10-29 21:29:25 +03:00 |
JsonDeserializer.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonDeserializer.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonSerializeFormat.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonSerializeFormat.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonSerializer.cpp
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |
JsonSerializer.h
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* WIP on event condition format
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2017-05-27 00:23:19 +03:00 |