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df25dd7efb
* Some sound code cleanups * Renamed soundBase::soundNames into soundBase::soundID * Add a music handler destructor * Add Archdevil and vampire pre and post movement sounds I've applied minor change to fix CMusicHandler - GeniusAI conflict: moved sounds bimap to the .cpp file. (vcmi_sounds_cleanup.diff vcmi_sounds_cleanup2.diff vcmi_sounds_cleanup3.diff vcmi_add_sounds.diff) |
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.. | ||
vcmi_client | ||
CBitmapHandler.cpp | ||
CBitmapHandler.h | ||
CConfigHandler.cpp | ||
CConfigHandler.h | ||
CCreatureAnimation.cpp | ||
CCreatureAnimation.h | ||
Client.cpp | ||
Client.h | ||
CSpellWindow.cpp | ||
CSpellWindow.h | ||
FunctionList.h | ||
Graphics.cpp | ||
Graphics.h | ||
Makefile.am | ||
NetPacksClient.cpp | ||
VCMI_client.cbp | ||
VCMI_client.vcproj |