aclocal /m4
Sound patch from Ubuntux #1
2009-04-22 18:28:01 +00:00
AI
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
client
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
config
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
hch
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
lib
Sound patch from Ubuntux #2
2009-04-22 18:48:56 +00:00
scripts/lua /objects
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
server
* new spells
2009-04-22 10:03:13 +00:00
aclocal.m4
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
2009-01-31 02:36:44 +00:00
AdventureMapButton.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
AdventureMapButton.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
AI_Base.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
AUTHORS
* fixed crashbug on savegame choice when no savegames were available
2009-01-24 22:17:49 +00:00
bootstrap.sh
fixed build scripts (credist goes to scoruppa)
2009-03-14 18:16:23 +00:00
CAdvmapInterface.cpp
* mostly done Events objects handling
2009-04-20 22:57:07 +00:00
CAdvmapInterface.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CBattleInterface.cpp
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
CBattleInterface.h
Sound patch from Ubuntux #6 - adds sound to units during combats
2009-04-25 23:31:39 +00:00
CCallback.cpp
* mostly done Events objects handling
2009-04-20 22:57:07 +00:00
CCallback.h
* canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell)
2009-04-16 14:01:27 +00:00
CCastleInterface.cpp
Sound patch from Ubuntux #2
2009-04-22 18:48:56 +00:00
CCastleInterface.h
* added new spells
2009-04-17 14:01:22 +00:00
CConsoleHandler.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CConsoleHandler.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
CCursorHandler.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CCursorHandler.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
CGameInfo.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CGameInfo.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
CGameInterface.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CGameInterface.h
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
CGameState.cpp
* new spell (disrupting ray)
2009-04-21 17:32:43 +00:00
CGameState.h
* new spell (disrupting ray)
2009-04-21 17:32:43 +00:00
ChangeLog
Added 0.71 release date to the changelog
2009-04-01 18:38:53 +00:00
CHeroWindow.cpp
Sound patch from Ubuntux #2
2009-04-22 18:48:56 +00:00
CHeroWindow.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CMessage.cpp
* mostly done Events objects handling
2009-04-20 22:57:07 +00:00
CMessage.h
Improvements for CMessage::breakText.
2009-04-16 13:32:45 +00:00
CMT.cpp
Sound patch from Ubuntux #6 - adds sound to units during combats
2009-04-25 23:31:39 +00:00
config.h.in
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
2009-01-31 02:36:44 +00:00
configure.ac
Sound patch from Ubuntux #1
2009-04-22 18:28:01 +00:00
CPlayerInterface.cpp
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
CPlayerInterface.h
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
CPreGame.cpp
Sound patch from Ubuntux #2
2009-04-22 18:48:56 +00:00
CPreGame.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
CThreadHelper.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CThreadHelper.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
global.h
* added new spells
2009-04-17 14:01:22 +00:00
h3m.txt
* right click popups in towns
2008-03-06 18:54:35 +00:00
int3.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
license.txt
* license (GPL v2 or later)
2009-01-09 18:38:08 +00:00
Makefile
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
2008-07-17 07:20:56 +00:00
Makefile.am
* applied ubuntux's patches
2009-04-13 18:52:20 +00:00
Makefile.x
Patch from keen: compatibility fixes for Mac OS X
2009-03-24 21:28:17 +00:00
map.cpp
* mostly done Events objects handling
2009-04-20 22:57:07 +00:00
map.h
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
mapHandler.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
mapHandler.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
NEWS
Autoconf/automake scripts to easy building.
2008-08-04 09:33:08 +00:00
nodrze.h
corrected that missclick! hope so
2008-12-26 01:15:47 +00:00
README
Reverted r731
2009-02-14 14:37:13 +00:00
SDL_Extensions.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
SDL_Extensions.h
* added new spells
2009-04-17 14:01:22 +00:00
SDL_framerate.cpp
* CLodHandler now stories entries in nodrze (much faster searching)
2007-07-17 20:51:49 +00:00
SDL_framerate.h
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
2007-07-15 13:36:04 +00:00
StartInfo.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
stdafx.cpp
Na początek.
2007-06-06 16:12:12 +00:00
stdafx.h
unified guardians names
2008-12-26 01:46:53 +00:00
tchar_amigaos4.h
Merged most of the changes from trunk.
2008-08-02 15:08:03 +00:00
timeHandler.h
* next ubuntux's patch
2009-04-16 11:14:13 +00:00
vcmi.workspace
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00