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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
Michał W. Urbańczyk df87b34662 * fixes for moving War Machines
* automatic merging same creatures stacks if needed when moving hero to town garrison
* minor improvements
2009-09-11 05:45:40 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp * fixes for moving War Machines 2009-09-11 05:45:40 +00:00
CGameState.h * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp * next part of hero exchange window 2009-06-26 15:41:19 +00:00
Connection.h Fixes for exchange window in non 800x600 res 2009-07-27 17:55:56 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp * one more fix for r1145 2009-08-24 10:35:11 +00:00
IGameCallback.h * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 2009-09-09 17:49:03 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 2009-08-29 15:52:29 +00:00
map.cpp Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 2009-08-27 08:04:32 +00:00
map.h * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
NetPacks.h * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 2009-09-09 17:49:03 +00:00
NetPacksLib.cpp * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 2009-09-10 11:28:34 +00:00
RegisterTypes.cpp * next part of sieges 2009-09-05 14:10:26 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00