..
BattleInterface
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
UIFramework
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
CAdvmapInterface.cpp
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
CAdvmapInterface.h
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
CAnimation.cpp
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
2012-02-14 18:04:45 +00:00
CAnimation.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CBitmapHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CBitmapHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CCastleInterface.cpp
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
CCastleInterface.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CConfigHandler.cpp
Compile fix for #847
2012-01-12 20:41:32 +00:00
CConfigHandler.h
Compile fix for #847
2012-01-12 20:41:32 +00:00
CCreatureWindow.cpp
1. Fixed #843
2012-02-20 08:19:03 +00:00
CCreatureWindow.h
Stack artifact backup.
2012-02-10 10:32:21 +00:00
CDefHandler.cpp
- (linux) replaced Genius with VCAI
2012-02-16 17:10:58 +00:00
CDefHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInfo.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CGameInfo.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CHeroWindow.cpp
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
CHeroWindow.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CKingdomInterface.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CKingdomInterface.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
Client.cpp
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
Client.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
CMessage.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
CMessage.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CMT.cpp
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
2012-02-19 21:03:43 +00:00
CMusicBase.h
- fixed crash on opening spellbook during enemy turn
2012-01-19 14:33:22 +00:00
CMusicHandler.cpp
- replaced auto_ptr with c++11 unique_ptr
2012-02-17 20:34:34 +00:00
CMusicHandler.h
- replaced auto_ptr with c++11 unique_ptr
2012-02-17 20:34:34 +00:00
CPlayerInterface.cpp
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
CPlayerInterface.h
* adventure map GUI should be properly blocked during AI turn
2012-02-22 13:41:27 +00:00
CPreGame.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
CPreGame.h
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
CSndHandler.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSndHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSoundBase.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
CSpellWindow.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CSpellWindow.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
CVideoHandler.cpp
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
2012-01-12 15:23:00 +00:00
CVideoHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FontBase.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
FunctionList.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
Graphics.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
Graphics.h
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
GUIClasses.cpp
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
GUIClasses.h
- fixed #793 and #865
2012-02-21 14:08:42 +00:00
Makefile.am
- re-generated build system
2011-12-31 10:03:29 +00:00
Makefile.in
- re-generated build system
2011-12-31 10:03:29 +00:00
mapHandler.cpp
* Updated class - file - handling
2011-12-22 13:05:19 +00:00
mapHandler.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
NetPacksClient.cpp
* fixed #863 — all members of team will receive notification about FoW change
2012-02-20 21:01:54 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDL_framerate.cpp
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
SDL_framerate.h
Major refactoring. First part: BattleInterface
2011-12-13 21:23:17 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
* fixed project files for RD configuration
2012-01-03 01:55:26 +00:00
VCMI_client.vcxproj.filters
* fixed #857 and #858
2012-02-16 21:19:07 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00