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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/AI/BattleAI
2023-04-26 21:56:20 +04:00
..
AttackPossibility.cpp BattleAI: avoid selfblocking on siege 2023-04-09 16:22:37 +03:00
AttackPossibility.h Battle AI: add some comments + refactoring 2022-10-23 11:41:03 +03:00
BattleAI.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
BattleAI.cpp Tactics movement is limited to movement range 2023-04-26 21:56:20 +04:00
BattleAI.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
BattleAI.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
BattleExchangeVariant.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
BattleExchangeVariant.h BattleAI: avoid selfblocking on siege 2023-04-09 16:22:37 +03:00
CMakeLists.txt change static AI approach to use static libvcmi 2023-03-02 12:09:48 +03:00
common.cpp Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
common.h Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
EnemyInfo.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
EnemyInfo.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
main.cpp Android support (#299) 2017-05-25 20:57:20 +03:00
PossibleSpellcast.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
PossibleSpellcast.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
PotentialTargets.cpp Tactics movement is limited to movement range 2023-04-26 21:56:20 +04:00
PotentialTargets.h Battle AI: add some comments + refactoring 2022-10-23 11:41:03 +03:00
StackWithBonuses.cpp vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
StackWithBonuses.h refactoring: TDmgRange pair -> DamageRange struct 2023-03-23 17:49:33 +02:00
StdInc.cpp Refactoring Battle AI. 2016-10-31 14:59:56 +01:00
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ThreatMap.cpp Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ThreatMap.h Moving/dividing classes from BattleState to separate files. 2017-03-17 16:48:44 +01:00