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vcmi/lib/mapObjects
2015-12-18 01:08:19 +03:00
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CArmedInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CArmedInstance.h
CBank.cpp
CBank.h
CGHeroInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CGHeroInstance.h Comments save format backward compatability code as Ivan suggested 2015-12-06 02:51:54 +03:00
CGMarket.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CGMarket.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGPandoraBox.h CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGTownInstance.cpp Bonus system: add treeHasChanged call where bonus objects changed 2015-12-11 16:13:18 +03:00
CGTownInstance.h reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
CObjectClassesHandler.cpp Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
CObjectClassesHandler.h
CObjectHandler.cpp Client: slience visibility error on shipyard in non-coastal town 2015-12-08 07:33:13 +03:00
CObjectHandler.h Move TTeleportExitsList to CObjectHandler.h 2015-12-05 01:14:03 +03:00
CommonConstructors.cpp CBankInfo: fix huge memory leak that appear in long run 2015-12-14 11:29:24 +03:00
CommonConstructors.h CBankInfo: fix huge memory leak that appear in long run 2015-12-14 11:29:24 +03:00
CQuest.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CQuest.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CRewardableConstructor.cpp
CRewardableConstructor.h
CRewardableObject.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRewardableObject.h
JsonRandom.cpp Fix filenames in file headers 2015-12-08 09:53:14 +03:00
JsonRandom.h
MapObjects.h
MiscObjects.cpp CGMonolith: avoid crash when all exits are blocked by friendly heroes 2015-12-18 01:08:19 +03:00
MiscObjects.h Merge pull request #144 from vcmi/fix/teleportMultiExitPoints 2015-12-05 03:12:17 +03:00
ObjectTemplate.cpp Fixed #2026 2015-03-12 10:08:10 +01:00
ObjectTemplate.h