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ff635edc0b
preparation for having client and server in a single process
29 lines
472 B
C++
29 lines
472 B
C++
/*
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* EnemyInfo.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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VCMI_LIB_NAMESPACE_BEGIN
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namespace battle
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{
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class Unit;
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}
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VCMI_LIB_NAMESPACE_END
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class EnemyInfo
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{
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public:
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const battle::Unit * s;
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EnemyInfo(const battle::Unit * _s) : s(_s)
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{}
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bool operator==(const EnemyInfo & ei) const;
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};
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