..
AttackPossibility.cpp
BattleAI: fix freeze
2023-08-27 21:03:55 +03:00
AttackPossibility.h
BattleAI: spellcast fixes and floating point score
2023-08-26 14:17:33 +03:00
BattleAI.cbp
Entities redesign and a few ERM features
2021-02-14 19:05:43 +03:00
BattleAI.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
BattleAI.h
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
BattleAI.vcxproj
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
BattleEvaluator.cpp
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
BattleEvaluator.h
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
BattleExchangeVariant.cpp
BattleAI: spellcast fixes and floating point score
2023-08-26 14:17:33 +03:00
BattleExchangeVariant.h
Support multiple battles in AI
2023-09-06 16:03:46 +03:00
CMakeLists.txt
BattleAI: positive/negative effect multiplier
2023-08-26 13:06:51 +03:00
common.cpp
common.h
EnemyInfo.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
EnemyInfo.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
main.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
PossibleSpellcast.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
PossibleSpellcast.h
BattleAI: spellcast fixes and floating point score
2023-08-26 14:17:33 +03:00
PotentialTargets.cpp
BattleAI: damage cache and switch to different model of spells evaluation
2023-08-26 13:06:51 +03:00
PotentialTargets.h
BattleAI: damage cache and switch to different model of spells evaluation
2023-08-26 13:06:51 +03:00
StackWithBonuses.cpp
Properly pass battleID in all battle netpack's
2023-09-06 16:03:47 +03:00
StackWithBonuses.h
Separated game and battle callback (server & client only)
2023-09-06 16:03:39 +03:00
StdInc.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
StdInc.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
ThreatMap.cpp
vcmi: make some CStack properties private
2023-04-27 20:58:49 +03:00
ThreatMap.h
Moving/dividing classes from BattleState to separate files.
2017-03-17 16:48:44 +01:00