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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/gui
AlexVinS e57dbbde15 Extract startTextInput & stopTextInput
(*) these functions do nothing with SDL1 - this is by design - less ifdef`s
2014-07-02 19:41:30 +04:00
..
CCursorHandler.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCursorHandler.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CGuiHandler.cpp Fix hero movement rendering 2014-06-21 12:13:19 +04:00
CGuiHandler.h remove separate GUI thread 2014-06-13 07:55:49 +04:00
CIntObject.cpp second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 2013-06-29 13:05:48 +00:00
CIntObject.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CIntObjectClasses.cpp Extract startTextInput & stopTextInput 2014-07-02 19:41:30 +04:00
CIntObjectClasses.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
Fonts.cpp Unicode support. 2013-10-25 21:45:14 +00:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Compat.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
SDL_Extensions.cpp Extract startTextInput & stopTextInput 2014-07-02 19:41:30 +04:00
SDL_Extensions.h Extract startTextInput & stopTextInput 2014-07-02 19:41:30 +04:00
SDL_Pixels.h Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00