.. |
icons
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
Animation.cpp
|
Can draw the terrain
|
2022-08-30 04:15:54 +04:00 |
Animation.h
|
Fix compilation problems
|
2022-09-04 18:52:24 +04:00 |
BitmapHandler.cpp
|
Implement smart invalidation for objects
|
2022-09-06 21:15:13 +04:00 |
BitmapHandler.h
|
Implement smart invalidation for objects
|
2022-09-06 21:15:13 +04:00 |
CGameInfo.cpp
|
Fix compilation problems
|
2022-09-04 18:52:24 +04:00 |
CGameInfo.h
|
Fix compilation problems
|
2022-09-04 18:52:24 +04:00 |
CMakeLists.txt
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
generatorprogress.cpp
|
Support terrain editing
|
2022-09-01 05:51:29 +04:00 |
generatorprogress.h
|
Progress bar for random map loading
|
2022-08-31 01:24:12 +04:00 |
generatorprogress.ui
|
Progress bar for random map loading
|
2022-08-31 01:24:12 +04:00 |
graphics.cpp
|
Fix compilation problems
|
2022-09-04 18:52:24 +04:00 |
graphics.h
|
Showing objects
|
2022-08-30 06:38:24 +04:00 |
inspector.cpp
|
Add creatures amount
|
2022-09-09 05:00:51 +04:00 |
inspector.h
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
jsonutils.cpp
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
jsonutils.h
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
launcherdirs.cpp
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
launcherdirs.h
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
main.cpp
|
Generate random maps from map editor
|
2022-08-30 17:08:33 +04:00 |
mainwindow.cpp
|
Draft state for terrain update
|
2022-09-08 15:23:30 +04:00 |
mainwindow.h
|
Update appearance implemented
|
2022-09-08 05:43:06 +04:00 |
mainwindow.ui
|
Hotkeys and multiselection
|
2022-09-08 18:14:13 +04:00 |
mapcontroller.cpp
|
Update appearance implemented
|
2022-09-08 05:43:06 +04:00 |
mapcontroller.h
|
Some ideas to fix imported maps
|
2022-09-07 02:56:40 +04:00 |
maphandler.cpp
|
Update appearance implemented
|
2022-09-08 05:43:06 +04:00 |
maphandler.h
|
Update appearance implemented
|
2022-09-08 05:43:06 +04:00 |
mapsettings.cpp
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
mapsettings.h
|
Refactoring
|
2022-09-05 04:19:21 +04:00 |
mapsettings.ui
|
Editor for map name and description
|
2022-09-04 20:16:36 +04:00 |
mapview.cpp
|
Hotkeys and multiselection
|
2022-09-08 18:14:13 +04:00 |
mapview.h
|
Start working with appearance
|
2022-09-08 04:48:54 +04:00 |
objectbrowser.cpp
|
Show icons for objects
|
2022-09-03 14:49:57 +04:00 |
objectbrowser.h
|
Implemented object placement and filtering
|
2022-09-03 08:12:07 +04:00 |
playerparams.cpp
|
Minor visual tweak
|
2022-09-09 04:04:27 +04:00 |
playerparams.h
|
Implemented properties for some object types, player settings supported
|
2022-09-06 05:46:22 +04:00 |
playerparams.ui
|
Implemented properties for some object types, player settings supported
|
2022-09-06 05:46:22 +04:00 |
playersettings.cpp
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
playersettings.h
|
Implemented properties for some object types, player settings supported
|
2022-09-06 05:46:22 +04:00 |
playersettings.ui
|
Fix saving bug and window modality bug
|
2022-09-05 20:55:30 +04:00 |
radiopushbutton.cpp
|
Support terrain editing
|
2022-09-01 05:51:29 +04:00 |
radiopushbutton.h
|
Support terrain editing
|
2022-09-01 05:51:29 +04:00 |
scenelayer.cpp
|
Draft state for terrain update
|
2022-09-08 15:23:30 +04:00 |
scenelayer.h
|
Draft state for terrain update
|
2022-09-08 15:23:30 +04:00 |
spoiler.cpp
|
Fix build
|
2022-09-06 14:13:01 +04:00 |
spoiler.h
|
Generate random maps from map editor
|
2022-08-30 17:08:33 +04:00 |
StdInc.cpp
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
StdInc.h
|
Implemented properties for some object types, player settings supported
|
2022-09-06 05:46:22 +04:00 |
townbulidingswidget.cpp
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
townbulidingswidget.h
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
townbulidingswidget.ui
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
validator.cpp
|
Town buildings settings are implemented
|
2022-09-09 02:59:49 +04:00 |
validator.h
|
Add map validator
|
2022-09-06 23:16:30 +04:00 |
validator.ui
|
Add map validator
|
2022-09-06 23:16:30 +04:00 |
VCMI_launcher.cbp
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
VCMI_launcher.ico
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
VCMI_launcher.rc
|
Initial commit for new map editor
|
2022-08-29 01:28:36 +04:00 |
windownewmap.cpp
|
Implement smart invalidation for objects
|
2022-09-06 21:15:13 +04:00 |
windownewmap.h
|
Editor for map name and description
|
2022-09-04 20:16:36 +04:00 |
windownewmap.ui
|
Generate random maps from map editor
|
2022-08-30 17:08:33 +04:00 |