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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/client/battle
2022-11-13 14:24:15 +02:00
..
CBattleAnimations.cpp add explicit null pointer checks 2022-09-25 10:05:16 +03:00
CBattleAnimations.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBattleInterface.cpp Formatting: space -> tabs 2022-11-13 14:24:15 +02:00
CBattleInterface.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBattleInterfaceClasses.cpp Formatting: space -> tabs 2022-11-13 14:24:15 +02:00
CBattleInterfaceClasses.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCreatureAnimation.cpp Fixed: Animation errors should not lead to hanging 2021-11-10 20:32:54 +02:00
CCreatureAnimation.h Update the originalPalette, and use SDL_Palette methods to improve memory management. 2020-01-26 00:01:48 -08:00