mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
|
|
* mock\mock_Services.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
|
|
#include <vcmi/Services.h>
|
|
|
|
class ServicesMock : public Services
|
|
{
|
|
public:
|
|
MOCK_CONST_METHOD0(artifacts, const ArtifactService *());
|
|
MOCK_CONST_METHOD0(creatures, const CreatureService *());
|
|
MOCK_CONST_METHOD0(factions, const FactionService *());
|
|
MOCK_CONST_METHOD0(heroClasses, const HeroClassService *());
|
|
MOCK_CONST_METHOD0(heroTypes, const HeroTypeService *());
|
|
#if SCRIPTING_ENABLED
|
|
MOCK_CONST_METHOD0(scripts, const scripting::Service *());
|
|
#endif
|
|
MOCK_CONST_METHOD0(spells, const spells::Service *());
|
|
MOCK_CONST_METHOD0(skills, const SkillService * ());
|
|
MOCK_CONST_METHOD0(battlefields, const BattleFieldService *());
|
|
MOCK_CONST_METHOD0(obstacles, const ObstacleService *());
|
|
MOCK_CONST_METHOD0(settings, const IGameSettings *());
|
|
|
|
MOCK_METHOD3(updateEntity, void(Metatype, int32_t, const JsonNode &));
|
|
|
|
MOCK_CONST_METHOD0(spellEffects, const spells::effects::Registry *());
|
|
MOCK_METHOD0(spellEffects, spells::effects::Registry *());
|
|
};
|
|
|
|
|