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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
vcmi/client
2014-07-11 11:01:03 +03:00
..
battle centralize key color management 2014-07-02 22:20:54 +04:00
gui Fix usage of fillRect. 2014-07-05 01:52:11 +04:00
icons
AdventureMapClasses.cpp Merge branch 'develop' into SDL2 2014-07-02 17:15:12 +04:00
AdventureMapClasses.h
CAdvmapInterface.cpp Fix threaded handlers initialization, cleanup 2014-07-03 12:26:15 +04:00
CAdvmapInterface.h Fixed #1820, better detection of object below cursor that uses same logic as renderer 2014-07-01 17:19:08 +03:00
CAnimation.cpp centralize key color management 2014-07-02 22:20:54 +04:00
CAnimation.h
CBitmapHandler.cpp More ColorKey cleanup 2014-07-02 22:41:11 +04:00
CBitmapHandler.h
CCastleInterface.cpp
CCastleInterface.h
CCreatureWindow.cpp
CCreatureWindow.h
CDefHandler.cpp
CDefHandler.h
CGameInfo.cpp
CGameInfo.h
CHeroWindow.cpp
CHeroWindow.h
CKingdomInterface.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CKingdomInterface.h
Client.cpp
Client.h Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CMakeLists.txt spaces -> tabulation 2014-07-11 11:01:03 +03:00
CMessage.cpp More ColorKey cleanup 2014-07-02 22:41:11 +04:00
CMessage.h
CMT.cpp Cleanup 2014-07-03 19:57:21 +04:00
CMT.h
CMusicHandler.cpp Merge branch 'develop' into SDL2 2014-06-24 14:09:44 +04:00
CMusicHandler.h
CPlayerInterface.cpp Run all rendering with pim lock if possible 2014-07-03 22:05:59 +04:00
CPlayerInterface.h More safe way of update locking 2014-07-03 22:30:56 +04:00
CPreGame.cpp Fix usage of fillRect. 2014-07-05 01:52:11 +04:00
CPreGame.h More safe way of update locking 2014-07-03 22:30:56 +04:00
CQuestLog.cpp Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
CQuestLog.h
CSpellWindow.cpp
CSpellWindow.h
CVideoHandler.cpp fix CVideoHandler compilation 2014-07-09 18:01:12 +03:00
CVideoHandler.h - Hotfix: overlay was a pointer 2014-06-13 07:55:47 +04:00
DPIaware.manifest
Graphics.cpp Fix threaded handlers initialization, cleanup 2014-07-03 12:26:15 +04:00
Graphics.h
GUIClasses.cpp Fix puzzle map fade. 2014-07-03 23:06:11 +04:00
GUIClasses.h Implement Unicode support for ingame console 2014-07-02 19:16:05 +04:00
Info.plist
mapHandler.cpp Do not render fully hidden tiles 2014-07-03 20:41:42 +04:00
mapHandler.h Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
NetPacksClient.cpp Merge branch 'develop' into SDL2 2014-07-02 17:15:12 +04:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
VCMI_client.cbp Merge branch 'develop' into SDL2 2014-07-02 17:15:12 +04:00
VCMI_client.rc
VCMI_client.vcxproj Trying to sort out project changes and compile issues. 2014-06-23 19:58:19 +02:00
VCMI_client.vcxproj.filters Trying to sort out project changes and compile issues. 2014-06-23 19:58:19 +02:00
vcmi.icns
vcmi.ico