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Open-source engine for Heroes of Might and Magic III
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2012-06-08 00:12:31 +00:00
aclocal/m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AI Solved #985. 2012-06-01 16:14:33 +00:00
client Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989. 2012-06-08 00:12:31 +00:00
config Post-release version bump. 2012-06-01 21:31:41 +00:00
Data/s Fixes, more tests. 2011-06-21 00:00:49 +00:00
debian (linux-only) 2012-06-01 17:28:05 +00:00
lib Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989. 2012-06-08 00:12:31 +00:00
Scripting/ERM - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
scripts/lua/objects
server Seems to be actually a missing return and redundant check. 2012-05-29 23:22:28 +00:00
Sprites - Rewrote Kingdom Overview window - all should be stable now 2011-07-22 16:22:22 +00:00
aclocal.m4 - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
AUTHORS New pack - BattleEffectTrigger for various one-shot effects with animation 2011-10-08 13:02:58 +00:00
build_data.sh Updated for 0.89 2012-06-02 15:46:47 +00:00
CCallback.cpp Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
CCallback.h Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 2012-04-14 02:20:22 +00:00
ChangeLog Integrated 1280x800 resolution from #972. 2012-06-01 17:11:30 +00:00
config.guess (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
config.sub (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
configure - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
configure.ac - first part of CIntObject API clean-up. 2012-06-02 15:16:54 +00:00
COPYING
depcomp
Global.h Rewritten CLoadFile::openNextFile to be cleaner and not leak. Desperate messing around for #989. 2012-06-08 00:12:31 +00:00
h3m.txt
INSTALL
install-sh
license.txt
ltmain.sh - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
Makefile.am (linux) autoconf update for the new scripting directory. 2011-06-21 02:35:23 +00:00
Makefile.in - moved ColorPutter's to separate SDL_Pixels.h file 2012-05-17 10:44:48 +00:00
missing
NEWS
README
README.linux (linux-only) 2012-06-01 17:28:05 +00:00
tchar_amigaos4.h
VCMI_global.props Major refactoring. First part: BattleInterface 2011-12-13 21:23:17 +00:00
VCMI_VS10.sln VCAI depends on FuzzyLite. 2012-03-08 11:17:09 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.