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AttackPossibility.cpp
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Do not use floating point equality checks
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2024-02-14 12:07:07 +02:00 |
AttackPossibility.h
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Reduced usage of global variables - removed or made const / constexpr
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2024-02-12 13:49:45 +02:00 |
BattleAI.cpp
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Remove "catch everything and silently ignore" block
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2024-04-16 18:54:51 +03:00 |
BattleAI.h
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Support multiple battles in AI
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2023-09-06 16:03:46 +03:00 |
BattleEvaluator.cpp
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BattleAI: fix bypassing 2-hex moat
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2024-04-20 15:28:57 +03:00 |
BattleEvaluator.h
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Support multiple battles in AI
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2023-09-06 16:03:46 +03:00 |
BattleExchangeVariant.cpp
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Do not use floating point equality checks
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2024-02-14 12:07:07 +02:00 |
BattleExchangeVariant.h
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BattleAI: remove adjustPositions method as it gives more troubles than usefulness
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2024-01-14 10:23:44 +02:00 |
CMakeLists.txt
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Merge pull request #3609 from IvanSavenko/single_process
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2024-02-14 12:06:22 +02:00 |
EnemyInfo.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
EnemyInfo.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
main.cpp
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Reduced usage of global variables - removed or made const / constexpr
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2024-02-12 13:49:45 +02:00 |
PossibleSpellcast.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
PossibleSpellcast.h
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BattleAI: spellcast fixes and floating point score
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2023-08-26 14:17:33 +03:00 |
PotentialTargets.cpp
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BattleAI: damage cache and switch to different model of spells evaluation
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2023-08-26 13:06:51 +03:00 |
PotentialTargets.h
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BattleAI: damage cache and switch to different model of spells evaluation
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2023-08-26 13:06:51 +03:00 |
StackWithBonuses.cpp
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Replace bonus string description with metastring that can properly
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2024-04-09 16:13:30 +03:00 |
StackWithBonuses.h
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ThreatMap.cpp
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vcmi: make some CStack properties private
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2023-04-27 20:58:49 +03:00 |
ThreatMap.h
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Moving/dividing classes from BattleState to separate files.
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2017-03-17 16:48:44 +01:00 |