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https://github.com/vcmi/vcmi.git
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ddd755c0c1
2.Minor changes in GUI 3.Attempt to manage different alignments of ships
564 lines
12 KiB
C++
564 lines
12 KiB
C++
#define VCMI_DLL
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#include "../stdafx.h"
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#include "CHeroHandler.h"
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#include <sstream>
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#include "CLodHandler.h"
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#include "../lib/VCMI_Lib.h"
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#include <iomanip>
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extern CLodHandler * bitmaph;
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void loadToIt(std::string &dest, std::string &src, int &iter, int mode);
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/*
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* CHeroHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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CHeroClass::CHeroClass()
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{
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skillLimit = 8;
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}
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CHeroClass::~CHeroClass()
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{
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}
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int CHeroClass::chooseSecSkill(const std::set<int> & possibles) const //picks secondary skill out from given possibilities
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{
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if(possibles.size()==1)
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return *possibles.begin();
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int totalProb = 0;
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for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
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{
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totalProb += proSec[*i];
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}
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int ran = rand()%totalProb;
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for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
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{
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ran -= proSec[*i];
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if(ran<0)
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return *i;
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}
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throw std::string("Cannot pick secondary skill!");
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}
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int CObstacleInfo::getWidth() const
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{
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int ret = 1;
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int line = 1;
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for(int h=0; h<blockmap.size(); ++h)
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{
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int cur = - line/2;
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switch(blockmap[h])
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{
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case 'X' : case 'N':
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++cur;
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break;
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case 'L':
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if(cur > ret)
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ret = cur;
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++line;
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break;
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}
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}
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return ret;
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}
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int CObstacleInfo::getHeight() const
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{
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int ret = 1;
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for(int h=0; h<blockmap.size(); ++h)
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{
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if(blockmap[h] == 'L')
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{
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++ret;
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}
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}
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return ret;
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}
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std::vector<int> CObstacleInfo::getBlocked(int hex) const
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{
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std::vector<int> ret;
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int cur = hex; //currently browsed hex
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int curBeg = hex; //beginning of current line
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for(int h=0; h<blockmap.size(); ++h)
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{
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switch(blockmap[h])
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{
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case 'X':
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ret.push_back(cur);
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++cur;
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break;
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case 'L':
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if((cur/17)%2 == 0)
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{
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cur = curBeg + 17;
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curBeg = cur;
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}
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else
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{
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cur = curBeg + 16;
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curBeg = cur;
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}
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break;
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case 'N':
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++cur;
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break;
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}
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}
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return ret;
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}
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int CObstacleInfo::getMaxBlocked(int hex) const
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{
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std::vector<int> blocked = getBlocked(hex);
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return *std::max_element(blocked.begin(), blocked.end());
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}
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CHeroHandler::~CHeroHandler()
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{
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for (int i = 0; i < heroes.size(); i++)
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delete heroes[i];
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for (int i = 0; i < heroClasses.size(); i++)
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delete heroClasses[i];
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}
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CHeroHandler::CHeroHandler()
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{}
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void CHeroHandler::loadWallPositions()
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/wall_pos.txt", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1<<"missing file: config/wall_pos.txt"<<std::endl;
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}
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else
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{
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const int MAX_BUF = 2000;
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char buf[MAX_BUF+1];
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inp.getline(buf, MAX_BUF);
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std::string dump;
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for(int g=0; g<ARRAY_COUNT(wallPositions); ++g)
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{
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inp >> dump;
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for(int b=0; b<12; ++b)
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{
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std::pair<int, int> pt;
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inp >> pt.first;
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inp >> pt.second;
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wallPositions[g].push_back(pt);
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}
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}
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}
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inp.close();
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}
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void CHeroHandler::loadObstacles()
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/obstacles.txt", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1<<"missing file: config/obstacles.txt"<<std::endl;
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}
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else
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{
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const int MAX_DUMP = 10000;
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char dump[MAX_DUMP+1];
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for(int i=0; i<8; ++i)
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{
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inp.getline(dump, MAX_DUMP);
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}
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while(true)
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{
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CObstacleInfo obi;
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inp>>obi.ID;
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if(obi.ID == -1) break;
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inp>>obi.defName;
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inp>>obi.blockmap;
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inp>>obi.allowedTerrains;
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inp>>obi.posShift.first;
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inp>>obi.posShift.second;
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obstacles[obi.ID] = obi;
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}
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inp.close();
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}
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}
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void CHeroHandler::loadPuzzleInfo()
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/puzzle_map.txt", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1<<"missing file: config/puzzle_map.txt"<<std::endl;
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}
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else
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{
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const int MAX_DUMP = 10000;
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char dump[MAX_DUMP+1];
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inp.getline(dump, MAX_DUMP);
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for(int fct = 0; fct < F_NUMBER; ++fct)
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{
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std::string dmp;
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inp >> dmp;
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for(int g=0; g<PUZZLES_PER_FACTION; ++g)
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{
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SPuzzleInfo spi;
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inp >> spi.x;
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inp >> spi.y;
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inp >> spi.whenUncovered;
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spi.number = g;
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//filename calculation
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std::ostringstream suffix;
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suffix << std::setfill('0') << std::setw(2);
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suffix << g << ".BMP";
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static const std::string factionToInfix[F_NUMBER] = {"CAS", "TOW", "RAM", "INF", "NEC", "DUN", "STR", "FOR", "ELE"};
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spi.filename = "PUZ" + factionToInfix[fct] + suffix.str();
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puzzleInfo[fct].push_back(spi);
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}
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}
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inp.close();
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}
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}
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void CHeroHandler::loadHeroes()
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{
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VLC->heroh = this;
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int ID=0;
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std::string buf = bitmaph->getTextFile("HOTRAITS.TXT");
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int it=0;
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std::string dump;
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for(int i=0; i<2; ++i)
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{
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loadToIt(dump,buf,it,3);
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}
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int numberOfCurrentClassHeroes = 0;
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int currentClass = 0;
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int additHero = 0;
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CHero::EHeroClasses addTab[12];
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addTab[0] = CHero::KNIGHT;
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addTab[1] = CHero::WITCH;
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addTab[2] = CHero::KNIGHT;
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addTab[3] = CHero::WIZARD;
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addTab[4] = CHero::RANGER;
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addTab[5] = CHero::BARBARIAN;
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addTab[6] = CHero::DEATHKNIGHT;
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addTab[7] = CHero::WARLOCK;
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addTab[8] = CHero::KNIGHT;
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addTab[9] = CHero::WARLOCK;
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addTab[10] = CHero::BARBARIAN;
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addTab[11] = CHero::DEMONIAC;
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for (int i=0; i<HEROES_QUANTITY; i++)
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{
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CHero * nher = new CHero;
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if(currentClass<18)
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{
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nher->heroType = static_cast<CHero::EHeroClasses>(currentClass);
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++numberOfCurrentClassHeroes;
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if(numberOfCurrentClassHeroes==8)
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{
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numberOfCurrentClassHeroes = 0;
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++currentClass;
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}
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}
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else
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{
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nher->heroType = addTab[additHero++];
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}
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std::string pom ;
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loadToIt(nher->name,buf,it,4);
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for(int x=0;x<3;x++)
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{
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loadToIt(pom,buf,it,4);
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nher->lowStack[x] = atoi(pom.c_str());
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loadToIt(pom,buf,it,4);
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nher->highStack[x] = atoi(pom.c_str());
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loadToIt(nher->refTypeStack[x],buf,it,(x==2) ? (3) : (4));
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int hlp = nher->refTypeStack[x].find_first_of(' ',0);
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if(hlp>=0)
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nher->refTypeStack[x].replace(hlp,1,"");
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}
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nher->ID = heroes.size();
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heroes.push_back(nher);
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}
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//loading initial secondary skills
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/heroes_sec_skills.txt", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1<<"missing file: config/heroes_sec_skills.txt"<<std::endl;
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}
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else
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{
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inp>>dump;
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int hid; //ID of currently read hero
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int secQ; //number of secondary abilities
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while(true)
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{
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inp>>hid;
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if(hid == -1)
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break;
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inp>>secQ;
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for(int g=0; g<secQ; ++g)
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{
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int a, b;
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inp>>a; inp>>b;
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heroes[hid]->secSkillsInit.push_back(std::make_pair(a, b));
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}
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}
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inp.close();
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}
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}
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//initial skills loaded
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{
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std::ifstream inp;
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std::istringstream iss;
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dump.clear();
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inp.open(DATA_DIR "/config/hero_spells.txt");
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while(inp)
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{
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getline(inp, dump);
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if(!dump.size() || dump[0] == '-')
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continue;
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iss.clear();
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iss.str(dump);
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int hid, sid;
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iss >> hid >> sid;
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heroes[hid]->startingSpell = sid;
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}
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}
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loadHeroClasses();
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initHeroClasses();
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expPerLevel.push_back(0);
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expPerLevel.push_back(1000);
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expPerLevel.push_back(2000);
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expPerLevel.push_back(3200);
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expPerLevel.push_back(4600);
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expPerLevel.push_back(6200);
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expPerLevel.push_back(8000);
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expPerLevel.push_back(10000);
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expPerLevel.push_back(12200);
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expPerLevel.push_back(14700);
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expPerLevel.push_back(17500);
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expPerLevel.push_back(20600);
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expPerLevel.push_back(24320);
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expPerLevel.push_back(28784);
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expPerLevel.push_back(34140);
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//ballistics info
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buf = bitmaph->getTextFile("BALLIST.TXT");
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it = 0;
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for(int i=0; i<22; ++i)
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{
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loadToIt(dump,buf,it,4);
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}
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for(int lvl=0; lvl<4; ++lvl)
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{
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CHeroHandler::SBallisticsLevelInfo bli;
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si32 tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.keep = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.tower = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.gate = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.wall = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.shots = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.noDmg = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.oneDmg = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.twoDmg = tempNum;
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loadToIt(tempNum,buf,it,4);
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bli.sum = tempNum;
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if(lvl!=3)
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{
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loadToIt(dump,buf,it,4);
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}
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ballistics.push_back(bli);
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}
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}
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void CHeroHandler::loadHeroClasses()
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{
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std::istringstream str(bitmaph->getTextFile("HCTRAITS.TXT")); //we'll be reading from it
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const int BUFFER_SIZE = 5000;
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char buffer[BUFFER_SIZE+1];
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for(int i=0; i<3; ++i) str.getline(buffer, BUFFER_SIZE); //omiting rubbish
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for(int ss=0; ss<18; ++ss) //18 classes of hero (including conflux)
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{
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CHeroClass * hc = new CHeroClass;
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char name[BUFFER_SIZE+1];
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str.get(name, BUFFER_SIZE, '\t');
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hc->name = name;
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str >> hc->aggression;
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str >> hc->initialAttack;
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str >> hc->initialDefence;
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str >> hc->initialPower;
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str >> hc->initialKnowledge;
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hc->primChance.resize(PRIMARY_SKILLS);
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for(int x=0; x<PRIMARY_SKILLS; ++x)
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{
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str >> hc->primChance[x].first;
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}
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for(int x=0; x<PRIMARY_SKILLS; ++x)
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{
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str >> hc->primChance[x].second;
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}
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hc->proSec.resize(SKILL_QUANTITY);
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for(int dd=0; dd<SKILL_QUANTITY; ++dd)
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{
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str >> hc->proSec[dd];
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}
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for(int dd=0; dd<ARRAY_COUNT(hc->selectionProbability); ++dd)
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{
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str >> hc->selectionProbability[dd];
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}
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heroClasses.push_back(hc);
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str.getline(buffer, BUFFER_SIZE); //removing end of line characters
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}
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}
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void CHeroHandler::initHeroClasses()
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{
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for(int gg=0; gg<heroes.size(); ++gg)
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{
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heroes[gg]->heroClass = heroClasses[heroes[gg]->heroType];
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}
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initTerrainCosts();
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loadNativeTerrains();
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}
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unsigned int CHeroHandler::level (ui64 experience)
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{
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int i;
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if (experience <= expPerLevel.back())
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{
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for (i = expPerLevel.size()-1; experience < expPerLevel[i]; i--);
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return i + 1;
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}
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else
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{
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i = expPerLevel.size() - 1;
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while (experience > reqExp (i))
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i++;
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return i;
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}
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}
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ui64 CHeroHandler::reqExp (unsigned int level)
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{
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if(!level)
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return 0;
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if (level <= expPerLevel.size())
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{
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return expPerLevel[level-1];
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}
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else
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{
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while (level > expPerLevel.size())
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{
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int i = expPerLevel.size() - 1;
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expPerLevel.push_back (expPerLevel[i] + (expPerLevel[i] - expPerLevel[i-1]) * 1.2);
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}
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return expPerLevel[level-1];
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}
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}
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void CHeroHandler::initTerrainCosts()
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/TERCOSTS.TXT", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1 << "Error while opening config/TERCOSTS.TXT file!" << std::endl;
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}
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int tynum;
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inp>>tynum;
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for(int i=0; i<2*tynum; i+=2)
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{
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int catNum;
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inp>>catNum;
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for(int k=0; k<catNum; ++k)
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{
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int curCost;
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inp>>curCost;
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heroClasses[i]->terrCosts.push_back(curCost);
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heroClasses[i+1]->terrCosts.push_back(curCost);
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}
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}
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inp.close();
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}
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void CHeroHandler::loadNativeTerrains()
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{
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std::ifstream inp;
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inp.open(DATA_DIR "/config/native_terrains.txt", std::ios_base::in|std::ios_base::binary);
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if(!inp.is_open())
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{
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tlog1 << "Error while opening config/native_terrains.txt file!" << std::endl;
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}
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const int MAX_ELEM = 1000;
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char buf[MAX_ELEM+1];
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inp.getline(buf, MAX_ELEM);
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|
inp.getline(buf, MAX_ELEM);
|
|
|
|
nativeTerrains.resize(F_NUMBER);
|
|
for(int i=0; i<F_NUMBER; ++i)
|
|
{
|
|
int faction, terrain;
|
|
inp >> faction;
|
|
inp >> terrain;
|
|
nativeTerrains[faction] = terrain;
|
|
}
|
|
inp.close();
|
|
}
|
|
|
|
CHero::CHero()
|
|
{
|
|
startingSpell = -1;
|
|
}
|
|
|
|
CHero::~CHero()
|
|
{
|
|
|
|
}
|