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abilities
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
battle
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Fix linker problem
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2022-08-28 12:23:45 +04:00 |
events
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Warning fix (I moved C++17 and CI to another branch) (#739)
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2022-05-19 15:14:50 +03:00 |
filesystem
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
logging
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mapObjects
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Fix getting battlefield crash
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2022-07-09 19:00:03 +03:00 |
mapping
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Random map generator refactoring (#762)
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2022-08-09 08:54:32 +03:00 |
minizip
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registerTypes
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Fix RMG bug with incorrect town placement (#779)
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2022-08-22 14:32:54 +03:00 |
rmg
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Progress bar for random map loading
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2022-08-31 01:24:12 +04:00 |
serializer
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Minor fixes
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2022-08-28 06:31:45 +04:00 |
spells
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battlefields in VLC and custom bonuses for terrain patches
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2022-07-02 14:47:40 +03:00 |
vstd
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
AI_Base.h
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BattleFieldHandler.cpp
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
BattleFieldHandler.h
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Obstacles works fine without regression
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2022-08-28 06:31:39 +04:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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tweaks
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2021-02-15 15:03:32 +03:00 |
CArtHandler.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CBonusTypeHandler.cpp
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CBonusTypeHandler.h
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CBuildingHandler.cpp
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CBuildingHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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full crash dump
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2022-05-14 13:23:09 +03:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CCreatureHandler.h
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Random map generator refactoring (#762)
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2022-08-09 08:54:32 +03:00 |
CCreatureSet.cpp
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
CCreatureSet.h
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
CGameInfoCallback.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CGameInfoCallback.h
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Nullkiller: update / fix build, core changes required for Nullkiller AI
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2021-07-26 21:02:50 +03:00 |
CGameInterface.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CGameInterface.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CGameState.cpp
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battlefields in VLC and custom bonuses for terrain patches
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2022-07-02 14:47:40 +03:00 |
CGameState.h
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New battlegrounds (#758)
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2022-06-22 11:41:02 +03:00 |
CGameStateFwd.h
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Warning fix (I moved C++17 and CI to another branch) (#739)
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2022-05-19 15:14:50 +03:00 |
CGeneralTextHandler.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CGeneralTextHandler.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CHeroHandler.cpp
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
CHeroHandler.h
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
CMakeLists.txt
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Progress bar for random map loading
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2022-08-31 01:24:12 +04:00 |
CModHandler.cpp
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Game runs without crash
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2022-08-28 06:31:33 +04:00 |
CModHandler.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CondSh.h
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ConstTransitivePtr.h
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CPathfinder.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CPathfinder.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CPlayerState.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CPlayerState.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CScriptingModule.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CSkillHandler.cpp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CSkillHandler.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CSoundBase.h
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CStack.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CStack.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
CTownHandler.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
CTownHandler.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
FunctionList.h
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GameConstants.cpp
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Game runs without crash
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2022-08-28 06:31:33 +04:00 |
GameConstants.h
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Game runs without crash
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2022-08-28 06:31:33 +04:00 |
HeroBonus.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
HeroBonus.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
IGameCallback.h
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Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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2021-09-12 14:30:54 +03:00 |
IGameEventsReceiver.h
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Fix: Get rid of 'Tile is not visible' error message
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2022-01-30 12:31:07 +02:00 |
IHandlerBase.cpp
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IHandlerBase.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
int3.h
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Nullkiller: rename VCAI to AIGateway
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2021-07-26 21:02:50 +03:00 |
Interprocess.h
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JsonDetail.cpp
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Fix: Crash on startup when mod dependency is not found
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2022-03-21 09:43:06 +02:00 |
JsonDetail.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
JsonNode.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
JsonNode.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
LoadProgress.cpp
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Progress bar for random map loading
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2022-08-31 01:24:12 +04:00 |
LoadProgress.h
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Progress bar for random map loading
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2022-08-31 01:24:12 +04:00 |
LogicalExpression.cpp
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LogicalExpression.h
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NetPacks.h
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Feature: Army Management Shortcuts should work as in HD+ Mod
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2021-11-28 20:00:43 +02:00 |
NetPacksBase.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
NetPacksLib.cpp
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
NetPacksLobby.h
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ObstacleHandler.cpp
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Minor fixes
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2022-08-28 06:31:45 +04:00 |
ObstacleHandler.h
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Minor fixes
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2022-08-28 06:31:45 +04:00 |
PathfinderUtil.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
ResourceSet.cpp
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ResourceSet.h
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ScopeGuard.h
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ScriptHandler.cpp
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Android: allow run without scripting
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2021-10-15 09:51:32 +03:00 |
ScriptHandler.h
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
StartInfo.cpp
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StartInfo.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
StdInc.cpp
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StdInc.h
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StringConstants.h
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New terrain support - part 1 (#755)
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2022-06-20 17:39:50 +03:00 |
Terrain.cpp
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Random map generator refactoring (#762)
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2022-08-09 08:54:32 +03:00 |
Terrain.h
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Random map generator refactoring (#762)
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2022-08-09 08:54:32 +03:00 |
UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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!?OB WIP
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2021-02-16 13:32:18 +03:00 |
VCMI_Lib.cpp
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Game runs without crash
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2022-08-28 06:31:33 +04:00 |
VCMI_Lib.h
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First compilable commit for obstacles
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2022-08-28 06:31:26 +04:00 |
VCMI_lib.vcxproj
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VCMI_lib.vcxproj.filters
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VCMIDirs.cpp
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fix boost.locale crash on macOS-arm64
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2021-03-05 21:00:33 +00:00 |
VCMIDirs.h
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