mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args. |
||
---|---|---|
.. | ||
AttackPossibility.cpp | ||
AttackPossibility.h | ||
BattleAI.cbp | ||
BattleAI.cpp | ||
BattleAI.h | ||
BattleAI.vcxproj | ||
CMakeLists.txt | ||
common.cpp | ||
common.h | ||
EnemyInfo.cpp | ||
EnemyInfo.h | ||
main.cpp | ||
PossibleSpellcast.cpp | ||
PossibleSpellcast.h | ||
PotentialTargets.cpp | ||
PotentialTargets.h | ||
StackWithBonuses.cpp | ||
StackWithBonuses.h | ||
StdInc.cpp | ||
StdInc.h | ||
ThreatMap.cpp | ||
ThreatMap.h |