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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args. |
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.. | ||
CAdvmapInterface.cpp | ||
CAdvmapInterface.h | ||
CCastleInterface.cpp | ||
CCastleInterface.h | ||
CCreatureWindow.cpp | ||
CCreatureWindow.h | ||
CHeroWindow.cpp | ||
CHeroWindow.h | ||
CKingdomInterface.cpp | ||
CKingdomInterface.h | ||
CQuestLog.cpp | ||
CQuestLog.h | ||
CreaturePurchaseCard.cpp | ||
CreaturePurchaseCard.h | ||
CSpellWindow.cpp | ||
CSpellWindow.h | ||
CTradeWindow.cpp | ||
CTradeWindow.h | ||
CWindowObject.cpp | ||
CWindowObject.h | ||
GUIClasses.cpp | ||
GUIClasses.h | ||
InfoWindows.cpp | ||
InfoWindows.h | ||
QuickRecruitmentWindow.cpp | ||
QuickRecruitmentWindow.h |