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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2023-08-21 14:42:41 +02:00
..
adventureMap Fixed border scrolling when game window is maximized 2023-08-17 12:25:02 +03:00
battle Fix potential access to empty std function on hero vs hero combat 2023-08-11 18:52:22 +03:00
eventsSDL Fix assertion failure on exit due to mutex lock 2023-07-24 23:01:44 +03:00
gui Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
icons
ios changes from code review 2023-07-08 21:02:03 +02:00
lobby Merge remote-tracking branch 'vcmi/master' into beta 2023-08-12 16:20:06 +03:00
mainmenu Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00
mapView Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
render Removed unused code 2023-08-06 13:29:57 +03:00
renderSDL Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
widgets Improve neutral creature adventure map popup 2023-08-21 14:42:41 +02:00
windows Improve neutral creature adventure map popup 2023-08-21 14:42:41 +02:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp Allowed loading saves from inside mods 2023-08-06 19:39:55 +03:00
Client.h Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00
ClientCommandManager.cpp Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
CMakeLists.txt Refactoring of CGarrisonInt 2023-07-21 15:47:42 +03:00
CMT.cpp Few more H3 data validation checks 2023-08-08 12:50:16 +03:00
CMT.h Show message box when H3 data is missing 2023-08-06 18:16:32 +03:00
CMusicHandler.cpp Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CMusicHandler.h Fixed possible multithreading races in sound/music callbacks 2023-08-08 00:27:03 +03:00
CPlayerInterface.cpp Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
CPlayerInterface.h Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
CServerHandler.cpp Added missing includes 2023-08-17 10:26:01 +03:00
CServerHandler.h Fixed possible uncaught exception on starting map 2023-08-06 17:46:49 +03:00
CVideoHandler.cpp Replaced event handling break system with key capturing 2023-05-20 01:51:49 +03:00
CVideoHandler.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Workaround for crash? 2023-08-05 13:39:08 +03:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico